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Switch Planet.upload to geometry shader #5

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zenith391 opened this issue May 25, 2022 · 0 comments
Open

Switch Planet.upload to geometry shader #5

zenith391 opened this issue May 25, 2022 · 0 comments

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@zenith391
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When using an icosphere with 7 or 8 subdivisions, the main bottleneck in the render thread is Planet.upload, due to the nature of the method, it could easily be moved to a geometry shader which would relieve the CPU and probably make the process faster.

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