/
partKetchup.cfg
213 lines (188 loc) · 3.47 KB
/
partKetchup.cfg
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PART
{
// --- general parameters ---
name = BurgerKetchup
module = Part
author = NecroBones
// --- asset parameters ---
MODEL
{
model = BurgerMod/ketchup
scale = 1.0, 1.0, 1.0
}
mesh = model.mu
rescaleFactor = 1
scale = 1
// --- node definitions ---
node_stack_top = 0.0, 2.5, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.5, 0.0, 0.0, -1.0, 0.0
// --- FX definitions ---
//fx_exhaustFlame_blue = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, running
//fx_exhaustLight_blue = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, running
//fx_smokeTrail_light = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, running
//fx_exhaustSparks_flameout = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, flameout
// --- Sound FX definition ---
sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = disengage
sound_explosion_low = flameout
// --- editor parameters ---
TechRequired = start
entryCost = 2100
cost = 950
category = Propulsion
subcategory = 0
title = Ketchup Bottle
manufacturer = Burgers for All
description = What really makes a burger fly? Ketchup, of course!
tags = burger ketchup bottle catsup ketch engine propuls squirt
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,0
// --- standard part parameters ---
mass = 1.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
maxTemp = 3600
MODULE
{
name = ModuleEnginesFX
thrustVectorTransformName = thrustTransform
runningEffectName = running_closed
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 200
heatProduction = 100
fxOffset = 0, 0, 0.574338
EngineType = LiquidFuel
exhaustDamageDistanceOffset = 1.5
EngineType = LiquidFuel
PROPELLANT
{
name = LiquidFuel
ratio = 0.9
DrawGauge = True
}
PROPELLANT
{
name = Oxidizer
ratio = 1.1
}
atmosphereCurve
{
key = 0 360
key = 1 300
key = 2 100
}
}
EFFECTS
{
running_closed
{
AUDIO
{
channel = Ship
clip = BurgerMod/ketchup01-loop
volume = 0.0 0.0
volume = 0.05 1.0
volume = 1.0 3.0
pitch = 0.0 0.7
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = BurgerMod/burgerKetchupEmitter
transformName = fxTransform
emission = 0.0 0.0
emission = 0.1 0.5
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = fxTransform
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}
MODULE
{
name = ModuleJettison
jettisonName = ketchupCap
bottomNodeName = bottom
isFairing = True
jettisonedObjectMass = 0.1
jettisonForce = 5
jettisonDirection = 0 0 1
}
MODULE
{
name = ModuleGimbal
gimbalTransformName = thrustTransform
gimbalRange = 3
}
MODULE
{
name = ModuleAnimateHeat
ThermalAnim = HeatEmissiveAnimation
}
MODULE
{
name = ModuleAlternator
RESOURCE
{
name = ElectricCharge
rate = 6.0
}
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 0
isTweakable = false
hideFlow = true
}
MODULE
{
name = ModuleTestSubject
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
environments = 15
useStaging = True
useEvent = False
}
MODULE
{
name = TweakScale
defaultScale = 1.25
type = stack
}
}