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Performance: SimpleLogistics.FixedUpdate can be expensive #63

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JonnyOThan opened this issue Feb 5, 2024 · 2 comments
Closed

Performance: SimpleLogistics.FixedUpdate can be expensive #63

JonnyOThan opened this issue Feb 5, 2024 · 2 comments
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issue: code issue type

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@JonnyOThan
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I noticed this when looking through someone's profile capture:
image

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github-actions bot commented Feb 5, 2024

👍 Thank you @JonnyOThan :octocat:

❓❔

Have you reviewed the open issues logs and recent changelogs?

In order to help us help you, please provide:

  • <KSP_ROOT>/KSP.LOG
  • and one of the following:
    • if Module Manger is installed
      • <KSP_ROOT>/GameData/ModuleManager.ConfigCache
    • if Module Manger /L is installed
      • <KSP_ROOT>/PluginData\ModuleManager\ConfigCache.cfg
  • Screenshots of issue (if appropriate) (images tell a much stronger tale)

You can archive these files (rar or zip, sadly no 7zip) and drag-n-drop them into an issue comment

📳👀Please either watch this repositiory for updates.

💬Kindly read our simple guides to:

@zer0Kerbal
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@JonnyOThan Thank you. Not enough information to do more than keep it in mind.

@lisiast

@zer0Kerbal zer0Kerbal added the issue: code issue type label Feb 12, 2024
Repository owner locked and limited conversation to collaborators Feb 12, 2024
@zer0Kerbal zer0Kerbal converted this issue into discussion #64 Feb 12, 2024

This issue was moved to a discussion.

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