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StyleCollection.cs
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StyleCollection.cs
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// ***********************************************************************
// Assembly : Zeroit.Framework.CodeBox
// Author : ZEROIT
// Created : 03-19-2019
//
// Last Modified By : ZEROIT
// Last Modified On : 01-05-2019
// ***********************************************************************
// <copyright file="StyleCollection.cs" company="Zeroit Dev">
// This program is for creating a Code Editor control.
// Copyright © 2017 Zeroit Dev Technologies
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
// You can contact me at zeroitdevnet@gmail.com or zeroitdev@outlook.com
// </copyright>
// <summary></summary>
// ***********************************************************************
using System.Collections;
using System.Collections.Generic;
namespace Zeroit.Framework.CodeBox
{
/// <summary>
/// An immutable collection of style definitions in a <see cref="Scintilla" /> control.
/// </summary>
public class StyleCollection : IEnumerable<Style>
{
private readonly ZeroitCodeExplorer Scintilla;
/// <summary>
/// Provides an enumerator that iterates through the collection.
/// </summary>
/// <returns>An object that contains all <see cref="Style" /> objects within the <see cref="StyleCollection" />.</returns>
public IEnumerator<Style> GetEnumerator()
{
int count = Count;
for (int i = 0; i < count; i++)
yield return this[i];
yield break;
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
/// <summary>
/// Gets the number of styles.
/// </summary>
/// <returns>The number of styles in the <see cref="StyleCollection" />.</returns>
public int Count
{
get
{
return (NativeMethods.STYLE_MAX + 1);
}
}
/// <summary>
/// Gets a <see cref="Style" /> object at the specified index.
/// </summary>
/// <param name="index">The style definition index.</param>
/// <returns>An object representing the style definition at the specified <paramref name="index" />.</returns>
/// <remarks>Styles 32 through 39 have special significance.</remarks>
public Style this[int index]
{
get
{
index = Helpers.Clamp(index, 0, Count - 1);
return new Style(Scintilla, index);
}
}
/// <summary>
/// Initializes a new instance of the <see cref="StyleCollection" /> class.
/// </summary>
/// <param name="Scintilla">The <see cref="Scintilla" /> control that created this collection.</param>
public StyleCollection(ZeroitCodeExplorer Scintilla)
{
this.Scintilla = Scintilla;
}
}
}