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Is it possible to generating fixed joints with certain topology? #74

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siRoblox opened this issue Oct 26, 2022 · 3 comments
Open

Is it possible to generating fixed joints with certain topology? #74

siRoblox opened this issue Oct 26, 2022 · 3 comments

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@siRoblox
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For example I want to generate result with 14 joints with the same topology as the left one in each image, is there a suggested way to achieve it?

image
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@zhan-xu
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zhan-xu commented Oct 26, 2022

sorry this is regarded as the limitation of RigNet. It doesn't support fix constraint on skeleton structure, and will be addressed in the future work.

@siRoblox
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Cool thanks! Is that change something in plan and have an estimated time? Or do you have some ideas I can try to achieve it?

@zhan-xu
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zhan-xu commented Oct 26, 2022

a straight-forward way is to train networks with fixed number of joints. Such network will only work for a particular skeleton template though. The losses can be simplified and the clustering step is not necessary then (also the connectivity is not necessary since the structure is fixed)

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