-
Notifications
You must be signed in to change notification settings - Fork 0
/
examples.js
130 lines (118 loc) · 2.51 KB
/
examples.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
import {
makeVect,
fill,
vectsToPainter,
blank,
fish,
transformPainter,
over,
beside,
above,
flipHoriz,
rot,
rot45,
rot180,
rot270,
quartet,
} from "./pict-lang.js"
function squareLimit(n) {
function side(n) {
if (n === 0) {
return blank
}
return quartet(side(n - 1), side(n - 1), rot(t), t)
}
function corner(n) {
if (n == 0) {
return blank
}
return quartet(corner(n - 1), side(n - 1), rot(side(n - 1)), u)
}
function nonet(p, q, r, s, t, u, v, w, x) {
return above(
beside(p, beside(q, r), 1, 2),
above(beside(s, beside(t, u), 1, 2), beside(v, beside(w, x), 1, 2)),
1,
2
)
}
let fish2 = flipHoriz(rot45(fish))
let fish3 = rot270(fish2)
let t = over(fish, over(fish2, fish3))
let u = over(fish2, rot(fish2), rot180(fish2), rot270(fish2))
return nonet(
corner(n),
side(n),
rot(rot(rot(corner(n)))),
rot(side(n)),
u,
rot(rot(rot(side(n)))),
rot(corner(n)),
rot(rot(side(n))),
rot(rot(corner(n)))
)
}
function rhombilleTiling(n) {
let topRhombus = vectsToPainter(
[
makeVect(0, 0.75),
makeVect(0.5, 1),
makeVect(1, 0.75),
makeVect(0.5, 0.5),
makeVect(0, 0.75),
],
{draw: fill, style: "#A5DEE4"}
)
let leftRhombus = vectsToPainter(
[
makeVect(0, 0.75),
makeVect(0.5, 0.5),
makeVect(0.5, 0),
makeVect(0, 0.25),
makeVect(0, 0.75),
],
{draw: fill, style: "#51A8DD"}
)
let rightRhombus = vectsToPainter(
[
makeVect(1, 0.75),
makeVect(0.5, 0.5),
makeVect(0.5, 0),
makeVect(1, 0.25),
makeVect(1, 0.75),
],
{draw: fill, style: "#005CAF"}
)
let tile = over(topRhombus, leftRhombus, rightRhombus)
let length = 1 / n
let halfLength = length / 2
let quarterLength = halfLength / 2
let odd = []
for (let y = -3 * quarterLength; y < 1; y += 2 * length - halfLength) {
for (let x = 0; x < 1; x += length) {
odd.push(
transformPainter(
tile,
makeVect(x, y),
makeVect(x + length, y),
makeVect(x, y + length)
)
)
}
}
let even = []
for (let y = 0; y < 1; y += 2 * length - halfLength) {
for (let x = -halfLength; x < 1; x += length) {
even.push(
transformPainter(
tile,
makeVect(x, y),
makeVect(x + length, y),
makeVect(x, y + length)
)
)
}
}
return over(...odd, ...even)
}
export {squareLimit, rhombilleTiling}