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This repository has been archived by the owner on Jul 28, 2020. It is now read-only.
Users should be able to hide the tooltip during combat since it could clutter the screen and cover important parts of the interface/game world while active.
The text was updated successfully, but these errors were encountered:
Yes, we do! There's a frame type named RiftCheckbox. And yes, an option
in the settings interface will be required. Some people might actually
want to show it in combat.
Users should be able to hide the tooltip during combat since it could clutter the screen and cover important parts of the interface/game world while active.
The text was updated successfully, but these errors were encountered: