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config_win.py
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config_win.py
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"""Config on Windows"""
# **** The search part is broken. For instance, the png Visual Studio project
# places to dll in a directory not checked by this module.
from setup_win_common import get_definitions
import os, sys
import re
from glob import glob
from distutils.sysconfig import get_python_inc
try:
raw_input
except NameError:
raw_input = input
huntpaths = ['..', '..\\..', '..\\*', '..\\..\\*']
def get_ptr_size():
return 64 if sys.maxsize > 2**32 else 32
def as_machine_type(size):
"""Return pointer bit size as a Windows machine type"""
if size == 32:
return "x86"
if size == 64:
return "x64"
raise BuildError("Unknown pointer size {}".format(size))
class Dependency(object):
inc_hunt = ['include']
lib_hunt = ['VisualC\\SDL\\Release', 'VisualC\\Release', 'Release', 'lib']
def __init__(self, name, wildcards, libs=None, required = 0):
if libs is None:
libs = []
self.name = name
self.wildcards = wildcards
self.required = required
self.paths = []
self.path = None
self.inc_dir = None
self.lib_dir = None
self.libs = libs
self.found = False
self.cflags = ''
def hunt(self):
parent = os.path.abspath('..')
for p in huntpaths:
for w in self.wildcards:
found = glob(os.path.join(p, w))
found.sort() or found.reverse() #reverse sort
for f in found:
if f[:5] == '..'+os.sep+'..' and \
os.path.abspath(f)[:len(parent)] == parent:
continue
if os.path.isdir(f):
self.paths.append(f)
def choosepath(self):
if not self.paths:
print ("Path for %s not found." % self.name)
if self.required:
print ('Too bad that is a requirement! Hand-fix the "Setup"')
elif len(self.paths) == 1:
self.path = self.paths[0]
print ("Path for %s:%s" % (self.name, self.path))
else:
print ("Select path for %s:" % self.name)
for i in range(len(self.paths)):
print (" %i=%s" % (i + 1, self.paths[i]))
print (" %i = <Nothing>" % 0)
choice = raw_input("Select 0-%i (1=default):" % len(self.paths))
if not choice: choice = 1
else: choice = int(choice)
if(choice):
self.path = self.paths[choice-1]
def findhunt(self, base, paths):
for h in paths:
hh = os.path.join(base, h)
if os.path.isdir(hh):
return hh.replace('\\', '/')
return base.replace('\\', '/')
def configure(self):
self.hunt()
self.choosepath()
if self.path:
self.found = True
self.inc_dir = self.findhunt(self.path, Dependency.inc_hunt)
self.lib_dir = self.findhunt(self.path, Dependency.lib_hunt)
class DependencyPython(object):
def __init__(self, name, module, header):
self.name = name
self.lib_dir = ''
self.inc_dir = ''
self.libs = []
self.cflags = ''
self.found = False
self.ver = '0'
self.module = module
self.header = header
def configure(self):
self.found = True
if self.module:
try:
self.ver = __import__(self.module).__version__
except ImportError:
self.found = False
if self.found and self.header:
fullpath = os.path.join(get_python_inc(0), self.header)
if not os.path.isfile(fullpath):
found = 0
else:
self.inc_dir = os.path.split(fullpath)[0]
if self.found:
print ("%-8.8s: found %s" % (self.name, self.ver))
else:
print ("%-8.8s: not found" % self.name)
class DependencyDLL(Dependency):
def __init__(self, dll_regex, lib=None, wildcards=None, libs=None, link=None):
if lib is None:
lib = link.libs[0]
Dependency.__init__(self, 'COPYLIB_' + lib, wildcards, libs)
self.lib_name = lib
self.test = re.compile(dll_regex, re.I).match
self.lib_dir = '_'
self.found = True
self.link = link
def configure(self):
if self.link is None and self.wildcards:
self.hunt()
self.choosepath()
else:
self.path = self.link.path
if self.path is not None:
self.hunt_dll()
def hunt_dll(self):
for dir in self.lib_hunt:
path = os.path.join(self.path, dir)
try:
entries = os.listdir(path)
except:
pass
else:
for e in entries:
if self.test(e) and os.path.isfile(os.path.join(path, e)):
# Found
self.lib_dir = os.path.join(path, e).replace('\\', '/')
print ("DLL for %s is %s" % (self.lib_name, self.lib_dir))
return
print ("DLL for %s not found" % self.lib_name)
class DependencyWin(object):
def __init__(self, name, cflags):
self.name = name
self.inc_dir = None
self.lib_dir = None
self.libs = []
self.found = True
self.cflags = cflags
def configure(self):
pass
class DependencyGroup(object):
def __init__(self):
self.dependencies =[]
self.dlls = []
def add(self, name, lib, wildcards, dll_regex, libs=None, required=0):
if libs is None:
libs = []
dep = Dependency(name, wildcards, [lib], required)
self.dependencies.append(dep)
self.dlls.append(DependencyDLL(dll_regex, link=dep, libs=libs))
def add_win(self, name, cflags):
self.dependencies.append(DependencyWin(name, cflags))
def add_dll(self, dll_regex, lib=None, wildcards=None, libs=None, link_lib=None):
link = None
if link_lib is not None:
name = 'COPYLIB_' + link_lib
for d in self.dlls:
if d.name == name:
link = d
break
else:
raise KeyError("Link lib %s not found" % link_lib)
self.dlls.append(DependencyDLL(dll_regex, lib, wildcards, libs, link))
def configure(self):
for d in self:
d.configure()
def __iter__(self):
for d in self.dependencies:
yield d
for d in self.dlls:
yield d
DEPS = DependencyGroup()
DEPS.add('SDL', 'SDL', ['SDL-[1-9].*'], r'(lib){0,1}SDL\.dll$', required=1)
DEPS.add('FONT', 'SDL_ttf', ['SDL_ttf-[2-9].*'], r'(lib){0,1}SDL_ttf\.dll$', ['SDL', 'z'])
DEPS.add('IMAGE', 'SDL_image', ['SDL_image-[1-9].*'], r'(lib){0,1}SDL_image\.dll$',
['SDL', 'jpeg', 'png', 'tiff'], 0),
DEPS.add('MIXER', 'SDL_mixer', ['SDL_mixer-[1-9].*'], r'(lib){0,1}SDL_mixer\.dll$',
['SDL', 'vorbisfile'])
DEPS.add('PNG', 'png', ['libpng-[1-9].*'], r'(png|libpng13)\.dll$', ['z'])
DEPS.add('JPEG', 'jpeg', ['jpeg-[6-9]*'], r'(lib){0,1}jpeg\.dll$')
DEPS.add('PORTMIDI', 'portmidi', ['portmidi'], r'portmidi\.dll$')
#DEPS.add('PORTTIME', 'porttime', ['porttime'], r'porttime\.dll$')
DEPS.add_dll(r'(lib){0,1}tiff\.dll$', 'tiff', ['tiff-[3-9].*'], ['jpeg', 'z'])
DEPS.add_dll(r'(z|zlib1)\.dll$', 'z', ['zlib-[1-9].*'])
DEPS.add_dll(r'(libvorbis-0|vorbis)\.dll$', 'vorbis', ['libvorbis-[1-9].*'],
['ogg'])
DEPS.add_dll(r'(libvorbisfile-3|vorbisfile)\.dll$', 'vorbisfile',
link_lib='vorbis', libs=['vorbis'])
DEPS.add_dll(r'(libogg-0|ogg)\.dll$', 'ogg', ['libogg-[1-9].*'])
for d in get_definitions():
DEPS.add_win(d.name, d.value)
def setup_prebuilt(prebuilt_dir):
setup = open('Setup', 'w')
try:
try:
setup_win_in = open(os.path.join(prebuilt_dir, 'Setup_Win.in'))
except IOError:
raise IOError("%s missing required Setup_Win.in" % prebuilt_dir)
# Copy Setup.in to Setup, replacing the BeginConfig/EndConfig
# block with prebuilt\Setup_Win.in .
setup_in = open('Setup.in')
try:
do_copy = True
for line in setup_in:
if line.startswith('#--StartConfig'):
do_copy = False
setup.write(setup_win_in.read())
try:
setup_win_common_in = open('Setup_Win_Common.in')
except:
pass
else:
try:
setup.write(setup_win_common_in.read())
finally:
setup_win_common_in.close()
elif line.startswith('#--EndConfig'):
do_copy = True
elif do_copy:
setup.write(line)
finally:
setup_in.close()
finally:
setup.close()
def main():
prebuilt_dir = 'prebuilt-' + as_machine_type(get_ptr_size())
if os.path.isdir(prebuilt_dir):
if 'PYGAME_USE_PREBUILT' in os.environ:
use_prebuilt = os.environ['PYGAME_USE_PREBUILT'] == '1'
else:
reply = raw_input('\nUse the SDL libraries in "%s"? [Y/n]' % prebuilt_dir)
use_prebuilt = (not reply) or reply[0].lower() != 'n'
if use_prebuilt:
setup_prebuilt(prebuilt_dir)
raise SystemExit()
global DEPS
DEPS.configure()
return list(DEPS)
if __name__ == '__main__':
print ("""This is the configuration subscript for Windows.
Please run "config.py" for full configuration.""")