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Handle packet loss when sending data #9

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marceldev89 opened this issue Nov 28, 2012 · 1 comment
Closed

Handle packet loss when sending data #9

marceldev89 opened this issue Nov 28, 2012 · 1 comment
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@marceldev89
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as title suggests 馃憤

@ghost ghost assigned marceldev89 Nov 28, 2012
marceldev89 added a commit that referenced this issue Dec 14, 2012
Currently it's resending lost packets when both client and server are
'idle' for 5 seconds. Should probably move this to somewhere else but
this will do for now.
@marceldev89
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Should be implemented correctly now. :)

st4l pushed a commit to st4l/BattleNET that referenced this issue Jan 7, 2013
Currently it's resending lost packets when both client and server are
'idle' for 5 seconds. Should probably move this to somewhere else but
this will do for now.
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