/
graphics.pyx
643 lines (544 loc) · 18.7 KB
/
graphics.pyx
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
# Copyright (C) 2011 Michal Zielinski (michal@zielinscy.org.pl)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
from libc.stdlib cimport malloc, free
from SDL cimport *
import io
import os
cdef class Font(object):
cdef TTF_Font* font
cdef object name, font_size
def __init__(self, name, size):
self.name = name
self.font_size = size
cdef SDL_RWops* res = open_file(name)
self.font = TTF_OpenFontRW(res, True, size)
if not self.font:
raise TTFError()
def render(self, text, antialias=1, fg=(0, 0, 0), bg=None):
if len(text) == 0:
text = ' '
if isinstance(text, unicode):
text = text.encode('utf8')
# todo: antialias and bg
cdef SDL_Surface* s
cdef SDL_Color fgcolor
fgcolor.r, fgcolor.g, fgcolor.b, _ = _get_rgba(fg)
surf = TTF_RenderUTF8_Blended(self.font, text, fgcolor)
if not surf:
raise TTFError()
_debug_createtexture(surf.w, surf.h)
cdef SDL_Texture* tex = SDL_CreateTextureFromSurface(_window._sdl, surf)
if not tex:
raise SDLError()
size = (surf.w, surf.h)
SDL_FreeSurface(surf)
return _make_surface(NULL, tex, size, "render of %s" % text)
def size(self, text):
cdef int w, h
if TTF_SizeUTF8(self.font, text, &w, &h):
raise TTFError()
return (w, h)
cdef SDL_Texture* _sdl_get_texture(SDL_Renderer* renderer, item):
cdef SDL_Surface* surf
return (<Surface> item)._tex
_debug_texturecount = 0
_debug_texturepixels = 0
_old_texturecount = 0
_old_texturepixels = 0
cdef _debug_createtexture(int w, int h):
global _debug_texturecount, _debug_texturepixels, _old_texturecount, _old_texturepixels
_debug_texturecount += 1
_debug_texturepixels += w * h
if _debug_texturecount - _old_texturecount >= 5 and _debug_texturepixels - _old_texturepixels >= 1000000:
_old_texturecount = _debug_texturecount
_old_texturepixels = _debug_texturepixels
print "%d textures, %d Megapixels" % (_debug_texturecount, int(_debug_texturepixels / 1000000))
def _debug_destroytexture(size):
global _debug_texturecount, _debug_texturepixels, _old_texturecount, _old_texturepixels
_debug_texturecount -= 1
_debug_texturepixels -= size[0] * size[1]
if _old_texturecount - _debug_texturecount >= 5 and _old_texturepixels - _debug_texturepixels >= 1000000:
_old_texturecount = _debug_texturecount
_old_texturepixels = _debug_texturepixels
print "%d textures, %d Megapixels" % (_debug_texturecount, int(_debug_texturepixels / 1000000))
MODE_BLEND = SDL_BLENDMODE_BLEND
MODE_MOD = SDL_BLENDMODE_MOD
MODE_NONE = SDL_BLENDMODE_NONE
MODE_ADD = SDL_BLENDMODE_ADD
same_blit_buffer = None
cdef class Surface(object):
cdef SDL_Renderer* _sdl
cdef SDL_Texture* _tex
cdef object _size
cdef object _filename
cdef int _alpha
# version number - changes after each draw
cdef int _version
def __cinit__(self):
self._version = 0
def _set_target(self):
# increment version number when texture is set as target
self._version += 1
# set as target
res = SDL_SetRenderTarget(self._sdl, self._tex)
if res < 0:
raise SDLError()
cdef void _finish(self):
if self._tex != NULL:
pass # SDL_RenderPresent(self._sdl)
def get_size(self):
return self._size
def get_width(self):
return self.get_size()[0]
def get_height(self):
return self.get_size()[1]
def get_at(self, pos):
pass
def blit(self, image, dest=(0, 0), src=None, blend=MODE_BLEND, alpha_mask=255):
global same_blit_buffer
if isinstance(image, CroppedSurface):
(<CroppedSurface>image).blit_into(self, dest, src, blend, alpha_mask)
return
cdef SDL_Rect srect, drect
cdef SDL_Texture* blit_src
if not src:
src = (0, 0, image.get_width(), image.get_height())
if self == image:
if not same_blit_buffer:
same_blit_buffer = create_surface(512, 512)
if src[2] > same_blit_buffer.get_width() or src[3] > same_blit_buffer.get_height():
raise RuntimeError('src==dest blit too big to fit into same_blit_buffer')
newsrc = (0, 0, src[2], src[3])
same_blit_buffer.draw_rect((0, 0, 0, 0), newsrc, blend=MODE_NONE)
same_blit_buffer.blit(image, src=src)
src = newsrc
image = same_blit_buffer
self._set_target()
if len(dest) == 2:
dest = (dest[0], dest[1], src[2], src[3])
blit_src = _sdl_get_texture(self._sdl, image)
SDL_SetTextureAlphaMod(blit_src, alpha_mask)
srect = _make_rect(src)
drect = _make_rect(dest)
SDL_SetTextureBlendMode(blit_src, blend)
err = SDL_RenderCopy(self._sdl, blit_src, &srect, &drect)
if err < 0:
raise SDLError()
#self._filename = 'last blit was from %s' % (<Surface>image)._filename
self._finish()
def draw_rect(self, color, rect, width=0, blend=MODE_BLEND):
self._set_target()
r, g, b, a = _get_rgba(color)
SDL_SetRenderDrawColor(self._sdl, r, g, b, a)
SDL_SetRenderDrawBlendMode(self._sdl, blend)
cdef SDL_Rect srect = _make_rect(rect)
if width == 0:
SDL_RenderFillRect(self._sdl, &srect)
else:
SDL_RenderDrawRect(self._sdl, &srect)
self._finish()
def fill(self, color=(128, 0, 128), blend=MODE_BLEND):
self._set_target()
r, g, b, a = _get_rgba(color)
SDL_SetRenderDrawColor(self._sdl, r, g, b, a)
SDL_SetRenderDrawBlendMode(self._sdl, blend)
SDL_RenderClear(self._sdl)
self._finish()
def draw_line(self, color, start, end, blend=MODE_BLEND):
self._set_target()
r, g, b, a = _get_rgba(color)
SDL_SetRenderDrawColor(self._sdl, r, g, b, a)
SDL_SetRenderDrawBlendMode(self._sdl, blend)
x1, y1 = start
x2, y2 = end
SDL_RenderDrawLine(self._sdl, x1, y1, x2, y2)
self._finish()
def scale(self, size, src=None):
cdef Surface dest = create_surface_small(size[0], size[1])
dest._filename = 'scaled %s' % self._filename
dest.blit(self, dest=(0, 0, size[0], size[1]), src=src)
return dest
def cropped(self, rect):
return CroppedSurface(self, rect)
def checked_cropped(self, rect):
if Rect((0, 0,) + self.get_size()).clip(rect) != rect:
raise ValueError('cropping %s of %s image' % (rect, self.get_size()))
return self.cropped(rect)
def gfx_ellipse(self, color, rect, width):
raise NotImplementedError
#f(self._pg, rect[0] + rect[2]/2, rect[1] + rect[2]/2, rect[2]/2, rect[3]/2, color)
def gfx_rect(self, color, rect, width, **kwargs):
self.draw_rect(color, rect, width, **kwargs)
def get_clip(self):
return Rect((0, 0, 8000, 8000))
def read_data(self):
yfix = self.get_size()[1] - _window.get_size()[1]
self._set_target()
#tex = create_surface(*self.get_size())
#tex.blit(self)
#tex._set_target()
size = self.get_size()
if size[0] != 0 and size[1] != 0:
return read_renderer_data((0, -yfix) + size, self._sdl)
else:
return ''
property filename:
def __set__(self, val): self._filename = val
def __get__(self): return self._filename
property version:
def __get__(self): return self._version
def __repr__(self):
return '<Surface 0x%X filename=%r>' % (id(self), self._filename)
def destroy(self):
if self._tex != NULL:
SDL_DestroyTexture(self._tex)
self._tex = NULL
_debug_destroytexture(self.get_size())
def __dealloc__(self):
if self._tex != NULL:
SDL_DestroyTexture(self._tex)
self._tex = NULL
_debug_destroytexture(self.get_size())
cdef class CroppedSurface(Surface):
cdef object orig
cdef object rect
cdef object allocator
cdef object alloc_free_data
def get_orig(self):
return self.orig
def get_crop(self):
return self.rect
def __init__(self, orig, rect):
assert rect
self.orig = orig
self.rect = Rect(rect)
def get_size(self):
return self.rect[2], self.rect[3]
cdef object blit_into(self, surf, dest, src, blend, alpha_mask):
if not src:
src = self.rect
else:
src = (src[0] + self.rect[0], src[1] + self.rect[1], src[2], src[3])
src = self.rect.clip(src)
if len(dest) == 2:
dest = dest + (src[2], src[3])
surf.blit(self.orig, dest, src, blend, alpha_mask)
def blit(self, surf, dest=(0, 0), src=None, *args, **kwargs):
if not src:
src = (0, 0) + surf.get_size()
if len(dest) == 2:
dest = dest + (src[2], src[3])
dest = (dest[0] + self.rect[0], dest[1] + self.rect[1], dest[2], dest[3])
if self.rect.clip(dest) != dest: print 'risky blit'
self.orig.blit(surf, dest, src, *args, **kwargs)
def scale(self, size):
return self.orig.scale(size, src=self.rect)
def set_alloc_data(self, allocator, alloc_free_data):
self.allocator = allocator
self.alloc_free_data = alloc_free_data
def __del__(self):
if self.allocator:
self.allocator.free_area(*self.alloc_free_data)
def create_surface_small(w, h):
_init_alloc()
for alloc in allocators:
if alloc.sw >= w and alloc.sh >= h:
return alloc.alloc(w, h)
return create_surface(w, h)
def read_window_data():
if _window._tex:
return _window.read_data()
else:
return read_renderer_data((0, 0) + _window.get_size(), _window._sdl)
cdef object read_renderer_data(object _rect, SDL_Renderer* renderer):
cdef object size = (_rect[2], _rect[3])
cdef SDL_Rect rect = _make_rect(_rect)
cdef int pixelsize = 4
cdef int bufsize = pixelsize * size[0] * size[1]
cdef char* pixels = <char*>malloc(bufsize)
if SDL_RenderReadPixels(renderer, &rect,
SDL_PIXELFORMAT_ABGR8888,
pixels, size[0] * pixelsize) != 0:
free(pixels)
raise SDLError()
cdef bytes py_data = pixels[:bufsize]
free(pixels)
return py_data
S = 1024
class Allocator:
def __init__(self, sw, sh=None):
sh = sh or sw
self.sw = sw
self.sh = sh
self.buffs = []
self.nw = S / self.sw
self.nh = S / self.sh
self.free = []
self._usage = []
def add_buff(self):
i = len(self.buffs)
self.buffs.append(create_surface(S, S))
self.free += [ (i, x, y) for x in xrange(self.nw) for y in xrange(self.nh) ]
def alloc(self, w, h):
if not self.free:
self.add_buff()
i, x, y = self.free.pop()
self._usage.append(w * h / float(self.sw) / float(self.sh))
img = self.buffs[i].checked_cropped((x * self.sw, y * self.sh, w, h))
img.set_alloc_data(self, (i, x, y))
return img
def free_area(self, i, x, y):
self.buffs[i].draw_rect((0, 0, 0, 0), (x, y, self.sw, self.sh), mode=MODE_NONE)
self.free.append((i, x, y))
def _init_alloc():
global allocators
if not allocators:
allocators = []
allocators = []
cdef Surface _window
cdef SDL_Window* _window_handle
class Rect(tuple):
def colliderect(self, point):
x, y, w, h = self
x1, y1 = point
return x1 >= x and x1 < x + w and y1 >= y and y1 < y + h
def inflate(self, W, H):
x, y, w, h = self
return x - W, y - H, w + W * 2, h + H * 2
def clip(self, other):
x, y, w, h = self
x1, y1, w1, h1 = other
return Rect((max(x, x1), max(y, y1), min(x + w, x1 + w1) - max(x, x1), \
min(y + h, y1 + h1) - max(y, y1)))
def empty(self):
x, y, w, h = self
return w <= 0 or h <= 0
@property
def left(self):
return self[0]
@property
def right(self):
return self[0] + self[2]
@property
def top(self):
return self[1]
@property
def bottom(self):
return self[1] + self[3]
class SDLError(Exception):
def __init__(self, msg=None):
if not msg:
msg = SDL_GetError()
Exception.__init__(self, msg)
class TTFError(Exception):
def __init__(self, msg=None):
if not msg:
msg = TTF_GetError()
Exception.__init__(self, msg)
def load_image(fn):
cdef SDL_RWops* res = open_file(fn)
if not res:
raise SDLError()
cdef SDL_Surface* s = IMG_Load_RW(res, True)
if not s:
raise SDLError()
_debug_createtexture(s.w, s.h)
cdef SDL_Texture* tex = SDL_CreateTextureFromSurface(_window._sdl, s)
if not tex:
raise SDLError()
size = (s.w, s.h)
SDL_FreeSurface(s)
return _make_surface(NULL, tex, size, fn)
def load_font(name, size):
return Font(name, size)
def create_surface(w, h, alpha=True):
cdef SDL_Texture* tex
_debug_createtexture(w, h)
tex = SDL_CreateTexture(_window._sdl, 0,
SDL_TEXTUREACCESS_TARGET, max(1, w), max(1, h))
if not tex:
raise SDLError('create texture %dx%d' % (w, h))
surf = _make_surface(_window._sdl, tex, (w, h), "created", alpha)
if alpha:
surf.fill((0, 0, 0, 0), blend=MODE_NONE)
else:
surf.fill((255, 0, 0, 255), blend=MODE_NONE)
return surf
def get_screen_size():
cdef SDL_DisplayMode mode
if SDL_GetDesktopDisplayMode(0, &mode) < 0:
raise SDLError()
return (mode.w, mode.h)
def init():
if SDL_Init(SDL_INIT_VIDEO) < 0:
raise SDLError()
if TTF_Init() < 0:
raise SDLError()
SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "linear")
def start_text_input():
SDL_StartTextInput()
def stop_text_input():
SDL_StopTextInput()
def create_window(size, hidden=False, fullscreen=False):
global _window, _window_handle
w, h = size
flags = SDL_WINDOW_OPENGL # we need OpenGL, software renderer is shit
if hidden:
flags |= SDL_WINDOW_HIDDEN
if fullscreen:
flags |= SDL_WINDOW_FULLSCREEN
wnd = SDL_CreateWindow("touchciv", 0, 0, w, h, flags)
_window_handle = wnd
renderer = SDL_CreateRenderer(wnd, -1, SDL_RENDERER_ACCELERATED)
if not renderer:
raise SDLError()
_window = _make_surface(renderer, NULL, size, "window")
_window._size = size
print 'graphics: window created', size
return get_window()
def set_offscreen_window(size):
global _window
_window = create_surface(*size)
def set_logical_size(w, h):
assert _window
SDL_RenderSetLogicalSize(_window._sdl, w, h)
_window._size = (w, h)
def get_window():
return _window
def get_renderer_label():
cdef SDL_RendererInfo info
if SDL_GetRendererInfo(_window._sdl, &info) != 0:
return SDL_GetError()
return info.name
def get_events():
events = []
cdef SDL_Event ev
while SDL_PollEvent(&ev):
events.append(_translate_event(&ev))
return events
cdef object _translate_event(SDL_Event* ev):
if ev.type == SDL_MOUSEMOTION:
return Event(ev.type, pos=(ev.motion.x, ev.motion.y))
elif ev.type in (SDL_MOUSEBUTTONUP, SDL_MOUSEBUTTONDOWN):
return Event(ev.type, pos=(ev.button.x, ev.button.y),
button=ev.button.button)
elif ev.type in (SDL_KEYUP, SDL_KEYDOWN):
return Event(ev.type, key=_translate_sym(ev.key.keysym.sym))
elif ev.type == SDL_TEXTINPUT:
return Event(ev.type, text=str(ev.text.text))
elif ev.type == SDL_TEXTEDITING:
return Event(ev.type, text=str(ev.edit.text), start=ev.edit.start,
length=ev.edit.length)
else:
return Event(ev.type)
def _translate_sym(n):
return key_map.get(n, n)
key_map = {}
def map_key(src, dst):
key_map[src] = dst
class Event:
def __init__(self, type, **dict):
self.type = type
for k, v in dict.items():
setattr(self, k, v)
@property
def dict(self):
return self.__dict__
def __repr__(self):
return 'Event(%s, %s)' % (self.type, self.__dict__)
def sdl_open(path):
cdef char buf[8096]
cdef SDL_RWops* ops = open_file(path)
if not ops:
raise SDLError()
data = []
while True:
read = SDL_RWread(ops, buf, 1, sizeof(buf))
if read <= 0:
break
data.append(buf[:read])
SDL_RWclose(ops)
return io.BytesIO(''.join(data))
cdef SDL_RWops* open_file(path):
if path.startswith('data') and os.environ.get('FC_DATA_PATH'):
path = os.environ['FC_DATA_PATH'] + '/' + path
return SDL_RWFromFile(path, "rb")
# CONSTRUCTORS
cdef Surface _make_surface(SDL_Renderer* renderer, SDL_Texture* tex,
_size=(0, 0), _filename=None, _alpha=True):
cdef Surface s = Surface()
s._sdl = renderer
s._tex = tex
s._size = (int(_size[0]), int(_size[1]))
s._filename = _filename
s._alpha = _alpha
return s
cdef SDL_Rect _make_rect(t) except *:
assert isinstance(t, (tuple, list)), 'invalid rect %r' % t
cdef SDL_Rect r
x, y, w, h = t
r.x = x
r.y = y
r.w = w
r.h = h
return r
cdef _get_rgba(t):
if len(t) == 3:
return t + (255, )
else:
return t
def flip():
SDL_RenderPresent(_window._sdl)
class const:
MOUSEBUTTONUP = SDL_MOUSEBUTTONUP
MOUSEBUTTONDOWN = SDL_MOUSEBUTTONDOWN
MOUSEMOTION = SDL_MOUSEMOTION
TEXTEDITING = SDL_TEXTEDITING
TEXTINPUT = SDL_TEXTINPUT
QUIT = SDL_QUIT
KEYDOWN = SDL_KEYDOWN
KEYUP = SDL_KEYUP
K_UP = SDLK_UP
K_DOWN = SDLK_DOWN
K_LEFT = SDLK_LEFT
K_RIGHT = SDLK_RIGHT
K_SPACE = SDLK_SPACE
K_ESCAPE = SDLK_ESCAPE
K_BACKSPACE = SDLK_BACKSPACE
K_AC_BACK = SDLK_AC_BACK
K_F1 = SDLK_F1
K_a = SDLK_a
K_b = SDLK_b
K_c = SDLK_c
K_d = SDLK_d
K_e = SDLK_e
K_f = SDLK_f
K_g = SDLK_g
K_h = SDLK_h
K_i = SDLK_i
K_j = SDLK_j
K_k = SDLK_k
K_l = SDLK_l
K_m = SDLK_m
K_o = SDLK_o
K_p = SDLK_p
K_q = SDLK_q
K_r = SDLK_r
K_s = SDLK_s
K_t = SDLK_t
K_u = SDLK_u
K_v = SDLK_v
K_w = SDLK_w
K_x = SDLK_x
K_y = SDLK_y
K_z = SDLK_z
const = const()