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world.html
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world.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>MathBox - World Transform</title>
<script src="../../build/mathbox-bundle.js"></script>
<link rel="stylesheet" href="../../build/mathbox.css">
<meta name="viewport" content="initial-scale=1, maximum-scale=1">
</head>
<body>
<script>
mathbox = mathBox({
plugins: ['core', 'controls', 'cursor'],
controls: {
klass: THREE.OrbitControls
},
});
three = mathbox.three;
three.camera.position.set(0, 1, 4);
three.renderer.setClearColor(new THREE.Color(0xFFFFFF), 1.0);
view = mathbox.cartesian({
range: [[-1, 1], [-1, 1], [-1, 1]],
scale: [.5, .5, .5],
quaternion: [.866, 0, 0, -.5]
},{
quaternion: function(t){
return [0, Math.cos(t), 0, Math.sin(t)]
}
});
view.transform({
position: [1.5, 0, 0],
}).grid({
width: 5,
color: "green"
});
view.transform({
position: [-2, 0, 0],
}).grid({
width: 5,
color: "green"
});
view.transform({
pass: 'world',
position: [2, 0, 0],
}).grid({
width: 5,
color: "red"
});
view.transform({
pass: 'world',
position: [-1.5, 0, 0],
}).grid({
width: 5,
color: "red"
});
view.transform({
pass: 'eye',
position: [1, 0, 0],
}).grid({
width: 5,
color: "blue"
});
view.transform({
pass: 'eye',
position: [-1, 0, 0],
}).grid({
width: 5,
color: "blue"
});
</script>
</body>
</html>