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Ashlands build destroy #67

Closed
kazak4x4 opened this issue May 3, 2024 · 7 comments
Closed

Ashlands build destroy #67

kazak4x4 opened this issue May 3, 2024 · 7 comments
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bug Something isn't working

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@kazak4x4
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kazak4x4 commented May 3, 2024

What happened?

Raft is working correctly except when I go to destroy built pieces, clicking with a hammer doesn't destroy the building pieces. I tried putting an axe to the pieces and it gets down to 1 hp and just stays there. Disabling the mod I am able to destroy the pieces correctly. Valheim build 0.218.12

[Error : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()

Steps to reproduce

  1. Load the mod with the public test branch
  2. Build a raft
  3. Place additional walls
  4. Break it down with a hammer

Log outputs

[Message:   BepInEx] BepInEx 5.4.22.0 - valheim (3/17/2024 8:10:42 PM)
[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.17.5228416
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.0.0]
[Info   :   BepInEx] 2 patcher plugins loaded
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 16 plugins to load
[Info   :   BepInEx] Loading [Auto Fuel 1.2.0]
[Info   :   BepInEx] Loading [Craft From Containers 3.5.0]
[Info   :   BepInEx] Loading [Instant Monster Drop 0.5.0]
[Info   :   BepInEx] Loading [Recycle_N_Reclaim 1.3.3]
[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #5 - 'localization_ashlands' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #0 - 'localization' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #1 - 'localization_extra' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #2 - 'heightmap_message' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #3 - 'localization_hildir' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #4 - 'localization_emotes' language: 'English'

[Info   : Unity Log] 05/03/2024 06:31:01: Loaded localization file #5 - 'localization_ashlands' language: 'English'

[Info   :   BepInEx] Loading [Configuration Manager 18.3]
[Info   :   BepInEx] Loading [Jotunn 2.19.3]
[Info   :Jotunn.Main] Initializing ModCompatibility
[Info   :Jotunn.Main] Initializing SynchronizationManager
[Info   :Jotunn.Main] Initializing NetworkManager
[Info   :   BepInEx] Loading [FarmGrid 0.5.0]
[Info   :   BepInEx] Loading [ValheimRAFT 1.6.14]
[Info   :Jotunn.Main] Initializing CommandManager
[Info   :Jotunn.Main] Initializing PrefabManager
[Info   :   BepInEx] Loading [VillageNPCs 1.0.2]
[Info   :   BepInEx] Loading [AnyPortal 2.0.0]
[Info   :Jotunn.Main] Initializing LocalizationManager
[Info   :   BepInEx] Loading [UnderTheRadar 3.1.4]
[Info   :UnderTheRadar] Enabled=True 
PinText=True 
Debugging=False 
Radius=70 
IconSize=64 
Pickables Enabled=(True)
Pickables=(Mushroom,Turnip,Carrot,Raspberry,Blueberry,Thistle,Chitin,Crystal,Cloudberry,Barley,Flax,Onion,SurtlingCore,Totem,BlackCore)
Locations Enabled=(True)
Locations=(SunkenCrypt,Crypt,MountainCave,Vendor,TrollCave,Hut,Cabin,House,Tower,Ruin,Dolmen,Ship,Grave,Well,Camp,FireHole,DrakeNest,TarPit,Spawner,Rune,Eikthyr,Bonemass,GDKing,GoblinKing,Dragonqueen,Vegvisir,InfestedTree,SeekerQueen,RoadPost,Excavation,LightHouse,Fortress,DvergrTown,DvergrBoss,Knarr,Mistlands_Mine
Critters Enabled=(True)
Critters=(Fish,Beehive,Serpent,Leviathan,Golem,Troll,Wraith,Abomination,Fenring,Boar,Deer,Neck,Wolf,Hatchling,Deathsquito,Lox,BlobTar,Blob,BlobElite,Leech,Draugr,Surtling,Chicken,Hare,Gjall,Seeker,Tick,Dverger
Ores Enabled=(True)
Ores=(Tin,Copper,Silver,Iron,Obsidian,Sword,Giant_Helmet,Giant_Ribs,Giant_Skull
[Info   :   BepInEx] Loading [WeightBase 1.1.5]
[Info   :   BepInEx] Loading [Bigger Minimap Discovery Radius 3.6.17.0]
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [Equipment and Quick Slots 2.1.13]
[Info   :   BepInEx] Loading [MassFarming 1.9]
[Message:   BepInEx] Chainloader startup complete
[Info   : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] 05/03/2024 06:31:04: Set background loading budget to Low

[Warning: Unity Log] 05/03/2024 06:31:05: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Warning: Unity Log] 05/03/2024 06:31:05: Fetching PlatformPrefs 'GuiScale' before loading defaults

[Info   : Unity Log] 05/03/2024 06:31:05: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)

[Info   : Unity Log] 05/03/2024 06:31:05: Set background loading budget to Normal

[Info   : Unity Log] 05/03/2024 06:31:09: Set background loading budget to High

[Info   : Unity Log] 05/03/2024 06:31:31: Set background loading budget to Low

[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Warning: Unity Log] 05/03/2024 06:31:32: Missing audio clip in music respawn

[Info   : Unity Log] 05/03/2024 06:31:32: Using environment steamid 892970

[Info   : Unity Log] 05/03/2024 06:31:32: Using steam APPID:892970

[Info   : Unity Log] 05/03/2024 06:31:33: Authentication:k_ESteamNetworkingAvailability_Attempting

[Info   : Unity Log] 05/03/2024 06:31:33: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:33: PlayFab custom ID set to "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:33: Using default prefs

[Info   : Unity Log] 05/03/2024 06:31:33: Valheim version: 0.218.12 (network version 25)

[Info   : Unity Log] Trying to set graphic mode to 'Custom'
[Info   : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info   : Unity Log] Graphic mode 'Custom' applied!
[Info   : Unity Log] 05/03/2024 06:31:33: Worldgenerator version setup:2

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 05/03/2024 06:31:33: Render threading mode:MultiThreaded

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomIn" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomOut" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomIn" to None!

[Warning: Unity Log] 05/03/2024 06:31:33: Set button "CamZoomOut" to None!

[Info   : Unity Log] 05/03/2024 06:31:33: Checking for installed DLCs

[Info   : Unity Log] 05/03/2024 06:31:33: DLC:beta installed:False

[Info   :Jotunn.Main] Initializing PieceManager
[Info   :Jotunn.Main] Initializing AssetManager
[Info   :Jotunn.Main] Initializing MockManager
[Info   : Unity Log] 05/03/2024 06:31:34: Sending PlayFab login request (attempt 1)

[Info   : Unity Log] 05/03/2024 06:31:34: Starting music menu

[Info   : Unity Log] 05/03/2024 06:31:34: PlayFab logged in as "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:34: PlayFab local entity ID is F622350352DFC157

[Info   : Unity Log] 05/03/2024 06:31:47: show character selection

[Info   : Unity Log] 05/03/2024 06:31:48: OnCharacterStart

[Info   : Unity Log] 05/03/2024 06:31:51: Loading main scene

[Info   : Unity Log] 05/03/2024 06:31:52: Audioman already exist, destroying self

[Info   : Unity Log] 05/03/2024 06:31:52: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:52: PlayFab custom ID set to "Steam_76561198003128922"

[Info   : Unity Log] 05/03/2024 06:31:52: Using default prefs

[Info   :Jotunn.Managers.CommandManager] Adding 4 commands to the Console
[Info   : Unity Log] 05/03/2024 06:31:52: Loading player profile kaz

[Info   : Unity Log] 05/03/2024 06:31:52: isModded: True

[Info   : Unity Log] 05/03/2024 06:31:52: Zonesystem Awake 2461

[Info   : Unity Log] 05/03/2024 06:31:52: DungeonDB Awake 2461

[Info   : Unity Log] 05/03/2024 06:31:52: Steam initialized, persona:Kazak

[Info   : Unity Log] 05/03/2024 06:31:52: Worldgenerator version setup:2

[Info   : Unity Log] Registered 'Azumatt.Recycle_N_Reclaim ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'blacks7ar.VillageNPCs ConfigSync' RPC - waiting for incoming connections
[Info   : Unity Log] Registered 'MadBuffoon.WeightBase ConfigSync' RPC - waiting for incoming connections
[Info   :Jotunn.Managers.PrefabManager] Adding 16 custom prefabs to the ZNetScene
[Info   : Unity Log] 05/03/2024 06:31:54: Checking for installed DLCs

[Info   : Unity Log] 05/03/2024 06:31:54: DLC:beta installed:False

[Info   :Jotunn.Managers.PieceManager] Adding 15 custom pieces to the PieceTables
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   :Jotunn.Managers.NetworkManager] Registering 2 custom RPCs
[Info   : Unity Log] 05/03/2024 06:31:54: Zonesystem Start 2461

[Info   : Unity Log] 05/03/2024 06:31:54: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 1 locations, 0 vegetations, 2 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 4 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: Added 24 locations, 33 vegetations, 8 environments, 2 biome env-setups, 2 clutter  from main

[Info   : Unity Log] 05/03/2024 06:31:54: DungeonDB Start 2461

[Info   : Unity Log] 05/03/2024 06:31:54: ZRpc timeout set to 30s 

[Info   : Unity Log] 05/03/2024 06:31:54: ZNET START

[Info   : Unity Log] 05/03/2024 06:31:54: Load world: 20240428 (20240428)

[Info   : Unity Log] 05/03/2024 06:31:54: Loading 74462 zdos, my sessionID: -1602164795, data version: 34

[Info   : Unity Log] 05/03/2024 06:31:54: Loading in ZDOs

[Info   : Unity Log] 05/03/2024 06:31:55: Adding to Dictionary

[Info   : Unity Log] 05/03/2024 06:31:55: Adding to Sectors

[Info   : Unity Log] 05/03/2024 06:31:55: Connecting Portals, Spawners & ZSyncTransforms

[Info   : Unity Log] ConnectSpawners => Connected 0 spawners and 6 'done' spawners.
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:31:55: Loaded 11370 locations

[Info   : Unity Log] 05/03/2024 06:31:55: Unloading unused assets

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:31:55: Starting respawn

[Info   : Unity Log] 05/03/2024 06:31:55: Loading minimap textures done [383ms]

[Info   : Unity Log] 05/03/2024 06:31:55: Minimap: unpacking compressed mapData 8676 => 8388689 bytes

[Info   : Unity Log] 05/03/2024 06:31:55: tip:$loadscreen_tip20

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:04: Spawned after 8.019994

[Info   : Unity Log] 05/03/2024 06:32:04: Skipping unloading unused assets

[Info   : Unity Log] 05/03/2024 06:32:04: Minimap: Adding unique location (-5.49, 56.81, -2.99)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:06: Starting music meadows

[Info   : Unity Log] 05/03/2024 06:32:06: Resumed music meadows at 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:14: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 05/03/2024 06:32:14: Disabling FloatCollider  Ignore Raycast

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:17: Placed MBRaft

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:23: Placed wood_floor

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:33: Disabling OnboardTrigger  character_trigger

[Info   : Unity Log] 05/03/2024 06:32:33: Disabling FloatCollider  Ignore Raycast

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:32:48: Player onboard, total onboard 1

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:33:00: Player over board, players left 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
WearNTear.RPC_Remove (System.Int64 sender) (at <078f0bc822994e19924df877ab09132f>:0)
RoutedMethod.Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Remove () (at <078f0bc822994e19924df877ab09132f>:0)
Player.RemovePiece () (at <078f0bc822994e19924df877ab09132f>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
Player.Update () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:33:11: Player onboard, total onboard 1

[Info   : Unity Log] 05/03/2024 06:33:12: Player over board, players left 0

[Info   : Unity Log] 05/03/2024 06:33:12: Player onboard, total onboard 1

[Info   : Unity Log] 05/03/2024 06:33:13: Player over board, players left 0

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  : Unity Log] MissingMethodException: Method not found: void .WearNTear.Destroy()
Stack trace:
ValheimRAFT.Patches.ValheimRAFT_Patch.WearNTear_Destroy (WearNTear __instance) (at <6321cd0bf4dd4dcb80e17315cc44c1e4>:0)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::Destroy>(WearNTear,HitData)
(wrapper dynamic-method) WearNTear.DMD<WearNTear::ApplyDamage>(WearNTear,single,HitData)
WearNTear.RPC_Damage (System.Int64 sender, HitData hit) (at <078f0bc822994e19924df877ab09132f>:0)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Delegate.DynamicInvokeImpl (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Delegate.DynamicInvoke (System.Object[] args) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
RoutedMethod`1[T].Invoke (System.Int64 rpc, ZPackage pkg) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData rpcData) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.HandleRoutedRPC (ZRoutedRpc+RoutedRPCData data) (at <078f0bc822994e19924df877ab09132f>:0)
ZRoutedRpc.InvokeRoutedRPC (System.Int64 targetPeerID, ZDOID targetZDO, System.String methodName, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
ZNetView.InvokeRPC (System.String method, System.Object[] parameters) (at <078f0bc822994e19924df877ab09132f>:0)
WearNTear.Damage (HitData hit) (at <078f0bc822994e19924df877ab09132f>:0)
Attack.DoMeleeAttack () (at <078f0bc822994e19924df877ab09132f>:0)
Attack.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)
Humanoid.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)
CharacterAnimEvent.OnAttackTrigger () (at <078f0bc822994e19924df877ab09132f>:0)

[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Error  :AnyPortal.AnyPortal+GameConnectPortalsPatch] Connect portals is running - it's supposed to be disabled!?!?
[Info   : Unity Log] 05/03/2024 06:34:38: Activating default element Continue

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Available space to current user: 1006097899520. Saving is blocked if below: 6908266 bytes. Warnings are given if below: 13816532

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Game - OnApplicationQuit

[Info   : Unity Log] Am I Host? True
[Info   : Unity Log] 05/03/2024 06:34:40: Available space to current user: 1006097899520. Saving is blocked if below: 6908266 bytes. Warnings are given if below: 13816532

[Info   : Unity Log] 05/03/2024 06:34:40: Shutting down

[Info   : Unity Log] 05/03/2024 06:34:40: Minimap: compressed mapData 8388689 => 8676 bytes

[Info   : Unity Log] 05/03/2024 06:34:40: Cloud Save: 15297 bytes. /characters/kaz.fch.new

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Steam Cloud Move: 15297 bytes. /characters/kaz.fch -> /characters/kaz.fch.old

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Steam Cloud Move: 15297 bytes. /characters/kaz.fch.new -> /characters/kaz.fch

[Info   : Unity Log] 05/03/2024 06:34:40: Steam writing file chunks 1 / 1, (15297 bytes)

[Info   : Unity Log] 05/03/2024 06:34:40: Considering autobackup. World time: 162.16, short time: 7200, long time: 43200, backup count: 4

[Info   : Unity Log] 05/03/2024 06:34:40: Skipping backup. World session not long enough.

[Info   : Unity Log] 05/03/2024 06:34:40: ZNet Shutdown

[Info   : Unity Log] 05/03/2024 06:34:40: PrepareSave: clone done in 25ms

[Info   : Unity Log] 05/03/2024 06:34:40: PrepareSave: ZDOExtraData.PrepareSave done in 30 ms

[Info   : Unity Log] 05/03/2024 06:34:41: Unloading unused assets

[Info   : Unity Log] 05/03/2024 06:34:41: Sending disconnect msg

[Info   : Unity Log] ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized
[Info   : Unity Log] 05/03/2024 06:34:41: Stopping build thread

Environment

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: Major.Minor.Patch
@kazak4x4 kazak4x4 added the bug Something isn't working label May 3, 2024
@AjaxThePit
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I'm having the same problem on steam deck. Everything works fine except your unable to dismantle anything placed by the player.

@tru3st0ry
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I have the same issue as of the Ashlands official update today. Can't deconstruct anything that was built on a raft. Works on land tho.

@XavierStormsurge
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I'm facing this issue as well, I can't break anything that I've added to my raft since the update. Is anyone looking into this?

@XavierStormsurge
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Is anyone working on this? I'd like to keep adding to my raft and be able to use the mod properly. If not, I might just chatGPT this shit and fix it myself. Seems like it's not pointing to the right object when it's trying to destroy the furniture/object.

@brycerohrer
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Is anyone working on this? I'd like to keep adding to my raft and be able to use the mod properly. If not, I might just chatGPT this shit and fix it myself. Seems like it's not pointing to the right object when it's trying to destroy the furniture/object.

I'm working on seeing if i can resolve.

@l3eta
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l3eta commented May 17, 2024

This issue is fixed on my local copy of the mod, has to be recompiled with publicized dlls and its fixed. I also changed the patch to have nameof(WearNTear.Destroy) instead of the string. But definitely working on my server now.

@zolantris
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Owner

Resolved in v2.0.0.

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