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Better Run button #65
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selection != active object is what I've found so far. This snippet clears both selection and active object, then sets again. Works to select the object but doesn't seem to fix the problem with the make objects real operator. |
To properly run the "run" script, a zpy user has to click the "Run" button under the ZPY panel. If they click the "Run" button in the Blender script panel, it will not save and reset the scene, resulting in simulation drift. We should provide a warning, or simply make the "run" button in the blender script also a valid option.
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