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replaced os with matador
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Sascha Kühl committed Mar 11, 2017
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Open Object Store (OOS)
=======================
matador
=======

__Version 0.5.0-alpha.1__

Store all kind of objects in one container.
Take your database by the horns.

[![Build Status](https://travis-ci.org/zussel/oos.png?branch=develop)](https://travis-ci.org/zussel/oos)
[![Build Status](https://ci.appveyor.com/api/projects/status/github/zussel/oos?svg=true)](https://ci.appveyor.com/project/zussel/oos)
Expand All @@ -12,7 +12,7 @@ Store all kind of objects in one container.
[![GitHub version](https://badge.fury.io/gh/zussel%2Foos.svg)](https://badge.fury.io/gh/zussel%2Foos)
[![GitHub license](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://raw.githubusercontent.com/zussel/oos/develop/License)

OOS is a ORM framework written in C++. It aims to encapsulate all database stuff
matador is a ORM framework written in C++. It aims to encapsulate all database stuff
(database backends, sql statements, serialization of objects) and provides the user an
easy to use interface and a unique container for all objects. Given this container the user
has a centralized point of storage for all objects at hand but with the ability to create views on
Expand All @@ -34,8 +34,8 @@ Example
-------

```cpp
// use oos' namespace
using namespace oos
// use matador' namespace
using namespace matador

// a simple person class
struct person {
Expand Down Expand Up @@ -66,7 +66,7 @@ p.create();
session s(p);

// insert george
// returns an oos::object_ptr<person>
// returns an matador::object_ptr<person>
auto george = s.insert(new person(1, "george"));

// modify george
Expand Down Expand Up @@ -101,7 +101,7 @@ Create a build directory change to it and call cmake:
$ cd build
$ cmake ..
Then you can build oos from sources:
Then you can build matador from sources:
$ make
Expand All @@ -116,11 +116,11 @@ Create a build directory change to it and call cmake:
Where __*__ is one of the *__"Visual Studio"__* strings up from *__"14"__*. See cmake
documentation [here](https://cmake.org/cmake/help/v3.6/manual/cmake-generators.7.html?#visual-studio-generators).
After generation you find a __oos.sln__ solution file in the current directory.
After generation you find a __matador.sln__ solution file in the current directory.
Contact
-------
If you have questions or issues concerning oos you can place an issue in my
[oos github repository](https://github.com/zussel/oos/issues?milestone=1&state=open) or
contact me via mail *__oos at zussel dot de__*.
If you have questions or issues concerning matador you can place an issue in my
[matador github repository](https://github.com/zussel/oos/issues?milestone=1&state=open) or
contact me via mail *__sascha dot kuehl at gmx dot net__*.

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