-
Notifications
You must be signed in to change notification settings - Fork 0
/
ranking.go
496 lines (446 loc) · 10.1 KB
/
ranking.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
package ranking
import (
"bytes"
"encoding/gob"
"io/ioutil"
"math/rand"
"os"
"sync"
"time"
"github.com/zxfonline/misc/fileutil"
)
const (
// 跳跃表最大层数
SKIPLIST_MAXLEVEL = 32
// 随机概率
SKIPLIST_P = 0.25
)
var (
RTS = make(map[int16]*RankTree)
_Lock sync.RWMutex
)
type RankInfo struct {
Id int64
Val int64
Rank int32
Timestamp int64
}
func less(a, b int64) bool {
return a > b
}
func (info1 *RankInfo) cmp(info2 *RankInfo) int {
if info1.Id == info2.Id {
return 0
}
if info1.Timestamp < info2.Timestamp {
return -1
} else if info1.Timestamp > info2.Timestamp {
return 1
}
if info1.Id < info2.Id {
return -1
} else if info1.Id > info2.Id {
return 1
}
return 0
}
type skiplistlevel struct {
Forward *skiplistnode
Span int32
}
type skiplistnode struct {
Key int64
Val *RankInfo
Level []skiplistlevel
}
type skiplist struct {
Header *skiplistnode
Tail *skiplistnode
Length int32
Level int32
}
func newSkiplistNode(level int32, key int64, val *RankInfo) *skiplistnode {
node := new(skiplistnode)
node.Key = key
node.Val = val
node.Level = make([]skiplistlevel, level)
for i := level - 1; i >= 0; i-- {
node.Level[i].Forward = nil
}
return node
}
func newSkiplist() *skiplist {
sl := new(skiplist)
sl.Header = newSkiplistNode(SKIPLIST_MAXLEVEL, -1, nil)
for i := 0; i < SKIPLIST_MAXLEVEL; i++ {
sl.Header.Level[i].Forward = nil
sl.Header.Level[i].Span = 0
}
sl.Tail = nil
sl.Level = 1
return sl
}
func randomLevel() int32 {
lvl := int32(1)
for rand.New(rand.NewSource(time.Now().UnixNano())).Float32() < SKIPLIST_P && lvl < SKIPLIST_MAXLEVEL {
lvl++
}
return lvl
}
func (sl *skiplist) insert(key int64, val *RankInfo) {
var update [SKIPLIST_MAXLEVEL]*skiplistnode
var rank [SKIPLIST_MAXLEVEL]int32
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
if i == sl.Level-1 {
rank[i] = 0
} else {
rank[i] = rank[i+1]
}
for x.Level[i].Forward != nil &&
(less(x.Level[i].Forward.Key, key) ||
(x.Level[i].Forward.Key == key &&
x.Level[i].Forward.Val.cmp(val) < 0)) {
rank[i] += x.Level[i].Span
x = x.Level[i].Forward
}
update[i] = x
}
level := randomLevel()
if level > sl.Level {
for i := sl.Level; i < level; i++ {
rank[i] = 0
update[i] = sl.Header
update[i].Level[i].Span = sl.Length
}
sl.Level = level
}
x = newSkiplistNode(level, key, val)
for i := int32(0); i < level; i++ {
x.Level[i].Forward = update[i].Level[i].Forward
update[i].Level[i].Forward = x
n := rank[0] - rank[i]
x.Level[i].Span = update[i].Level[i].Span - n
update[i].Level[i].Span = rank[0] - rank[i] + 1
}
for i := level; i < sl.Level; i++ {
update[i].Level[i].Span++
}
sl.Length++
}
func (sl *skiplist) remove(key int64, val *RankInfo) bool {
var update [SKIPLIST_MAXLEVEL]*skiplistnode
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
for x.Level[i].Forward != nil &&
(less(x.Level[i].Forward.Key, key) ||
(x.Level[i].Forward.Key == key &&
x.Level[i].Forward.Val.cmp(val) < 0)) {
x = x.Level[i].Forward
}
update[i] = x
}
x = x.Level[0].Forward
if x != nil && x.Key == key && x.Val.cmp(val) == 0 {
// delete node
for i := int32(0); i < sl.Level; i++ {
if update[i].Level[i].Forward == x {
update[i].Level[i].Span += x.Level[i].Span - 1
update[i].Level[i].Forward = x.Level[i].Forward
} else {
update[i].Level[i].Span--
}
}
for sl.Level > 1 && sl.Header.Level[sl.Level-1].Forward == nil {
sl.Level--
}
sl.Length--
return true
}
return false
}
func (sl *skiplist) search(key int64, val *RankInfo) bool {
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
for x.Level[i].Forward != nil &&
(less(x.Level[i].Forward.Key, key) ||
(x.Level[i].Forward.Key == key &&
x.Level[i].Forward.Val.cmp(val) < 0)) {
//x.Level[i].Forward.Val.(int) < val.(int))) {
x = x.Level[i].Forward
}
}
x = x.Level[0].Forward
return x != nil && x.Key == key && x.Val.cmp(val) == 0
}
func (sl *skiplist) rank(key int64, val *RankInfo) int32 {
rank := int32(0)
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
for x.Level[i].Forward != nil &&
(less(x.Level[i].Forward.Key, key) ||
(x.Level[i].Forward.Key == key &&
x.Level[i].Forward.Val.cmp(val) < 0)) {
//x.Level[i].Forward.Val.(int) < val.(int))) {
rank += x.Level[i].Span
x = x.Level[i].Forward
}
}
x = x.Level[0].Forward
if x != nil && x.Key == key && x.Val.cmp(val) == 0 {
return rank
}
return -1
}
func (sl *skiplist) searchByRank(rank int32) (int64, *RankInfo) {
visited := int32(0)
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
for x.Level[i].Forward != nil && (visited+x.Level[i].Span) <= rank {
visited += x.Level[i].Span
x = x.Level[i].Forward
}
if visited == rank {
return x.Key, x.Val
}
}
return -1, nil
}
func (sl *skiplist) getFirstByRank(rank int32) *skiplistnode {
visited := int32(0)
x := sl.Header
for i := sl.Level - 1; i >= 0; i-- {
for x.Level[i].Forward != nil && (visited+x.Level[i].Span) <= rank {
visited += x.Level[i].Span
x = x.Level[i].Forward
}
if visited == rank {
return x
}
}
return nil
}
func copyValue(v *RankInfo) *RankInfo {
val := &RankInfo{
Id: v.Id,
Val: v.Val,
Rank: v.Rank,
Timestamp: v.Timestamp,
}
return val
}
func (sl *skiplist) searchByRankRange(min, max int32) []*RankInfo {
res := make([]*RankInfo, 0)
st := sl.getFirstByRank(min)
if st == nil {
return nil
}
rank := min
for i := st; rank <= max && i != nil; i = i.Level[0].Forward {
val := copyValue(i.Val)
val.Rank = rank
res = append(res, val)
rank++
}
return res
}
func (sl *skiplist) foreach(do func(int64, interface{})) {
x := sl.Header
for i := x.Level[0].Forward; i != nil; i = i.Level[0].Forward {
do(i.Key, i.Val)
}
}
type RankTree struct {
sl *skiplist
EntryMapping map[int64]*RankInfo
lock sync.RWMutex
}
func NewRankTree() *RankTree {
rt := new(RankTree)
rt.sl = newSkiplist()
rt.EntryMapping = make(map[int64]*RankInfo)
return rt
}
//RemoveRankInfo 删除排名信息
func (rt *RankTree) RemoveRankInfo(uid int64) bool {
rt.lock.Lock()
defer rt.lock.Unlock()
if info := rt.EntryMapping[uid]; info != nil {
rt.sl.remove(info.Val, info)
delete(rt.EntryMapping, uid)
return true
}
return false
}
//AddRankInfo 添加新排名信息
func (rt *RankTree) AddRankInfo(uid int64, val int64, timestamp int64) {
rt.lock.Lock()
defer rt.lock.Unlock()
if info := rt.EntryMapping[uid]; info == nil {
info = new(RankInfo)
info.Id = uid
info.Val = val
info.Timestamp = timestamp
rt.sl.insert(info.Val, info)
rt.EntryMapping[uid] = info
} else if info.Val != val {
rt.sl.remove(info.Val, info)
info.Val = val
info.Timestamp = timestamp
rt.sl.insert(info.Val, info)
}
}
//IncrRankInfo 更新排名信息
func (rt *RankTree) IncrRankInfo(uid int64, val int64, timestamp int64) {
rt.lock.Lock()
defer rt.lock.Unlock()
if info := rt.EntryMapping[uid]; info == nil {
info = new(RankInfo)
info.Id = uid
info.Val = val
info.Timestamp = timestamp
rt.sl.insert(info.Val, info)
rt.EntryMapping[uid] = info
} else {
rt.sl.remove(info.Val, info)
info.Val += val
info.Timestamp = timestamp
rt.sl.insert(info.Val, info)
}
}
//QueryRankInfo 查询用户排名
func (rt *RankTree) QueryRankInfo(uid int64) *RankInfo {
rt.lock.RLock()
defer rt.lock.RUnlock()
var info *RankInfo
if info = rt.EntryMapping[uid]; info == nil {
return nil
}
val := copyValue(info)
val.Rank = rt.sl.rank(info.Val, info) + 1
return val
}
//QueryByRankRange 查询指定范围排名
func (rt *RankTree) QueryByRankRange(min, max int32) []*RankInfo {
if min > max {
return nil
}
if min <= 0 {
min = 1
}
if max > rt.sl.Length {
max = rt.sl.Length
}
return rt.sl.searchByRankRange(min, max)
}
//QueryByRank 根据排名查询信息
func (rt *RankTree) QueryByRank(rank int32) *RankInfo {
key, info := rt.sl.searchByRank(rank)
if key < 0 {
return nil
} else if info != nil {
val := copyValue(info)
val.Rank = rank
return val
} else {
return nil
}
}
//LoadRanking 从dump加载排名模块
func LoadRanking(filename string) (*RankTree, error) {
raw, err := ioutil.ReadFile(filename)
if err != nil {
return nil, err
}
rt := NewRankTree()
enc := gob.NewDecoder(bytes.NewReader(raw))
err = enc.Decode(rt)
if err != nil {
return nil, err
}
for _, info := range rt.EntryMapping {
rt.sl.insert(info.Val, info)
}
return rt, nil
}
//SaveRanking dump排名模块
func SaveRanking(rt *RankTree, filename string) error {
f, err := fileutil.OpenFile(filename, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, fileutil.DefaultFileMode)
if err != nil {
return err
}
defer f.Close()
buffer := new(bytes.Buffer)
enc := gob.NewEncoder(buffer)
if err := enc.Encode(rt); err != nil {
return err
}
_, err = f.Write(buffer.Bytes())
return err
}
type DbRankInfo struct {
Type int16
Id int64
Val int64
Timestamp int64
}
func Load(infos []*DbRankInfo) {
LoadRankTrees(infos)
}
//LoadRankTrees 从dump加载排名模块
func LoadRankTrees(infos []*DbRankInfo) map[int16]*RankTree {
// construct ranktrees
rts := make(map[int16]*RankTree)
var rt *RankTree
for _, info := range infos {
rt = rts[info.Type]
if rt == nil {
rt = NewRankTree()
rts[info.Type] = rt
}
rt.AddRankInfo(info.Id, info.Val, info.Timestamp)
}
return rts
}
func Save() []*DbRankInfo {
_Lock.RLock()
defer _Lock.RUnlock()
return SaveRankTrees(RTS)
}
//SaveRankTrees dump排名模块
func SaveRankTrees(rts map[int16]*RankTree) []*DbRankInfo {
infos := make([]*DbRankInfo, 0)
for t, rt := range rts {
for _, entry := range rt.EntryMapping {
info := &DbRankInfo{
Type: t,
Id: entry.Id,
Val: entry.Val,
Timestamp: entry.Timestamp,
}
infos = append(infos, info)
}
}
return infos
}
func GetRankTree(rtype int16) *RankTree {
_Lock.Lock()
defer _Lock.Unlock()
if rt, ok := RTS[rtype]; !ok {
rt = NewRankTree()
RTS[rtype] = rt
return rt
} else {
return rt
}
}
func ResetRankTree(rtype int16, rank *RankTree) {
_Lock.Lock()
defer _Lock.Unlock()
delete(RTS, rtype)
if rank == nil {
RTS[rtype] = NewRankTree()
} else {
RTS[rtype] = rank
}
}