This repository has been archived by the owner on Jun 4, 2023. It is now read-only.
forked from floooh/tiny8bit
-
Notifications
You must be signed in to change notification settings - Fork 0
/
zx.html
63 lines (63 loc) · 1.92 KB
/
zx.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta charset="UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
<title>Tiny Emulators</title>
<style type="text/css">
body {
margin: 0;
background-color: black;
}
.game {
position: absolute;
top: 0px;
left: 0px;
margin: 0px;
border: 0;
width: 100%;
height: 100%;
overflow: hidden;
display: block;
image-rendering: optimizeSpeed;
image-rendering: -moz-crisp-edges;
image-rendering: -o-crisp-edges;
image-rendering: -webkit-optimize-contrast;
image-rendering: optimize-contrast;
image-rendering: crisp-edges;
image-rendering: pixelated;
-ms-interpolation-mode: nearest-neighbor;
}
</style>
</head>
<body>
<canvas class="game" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<script type="text/javascript">
var Module = {
preRun: [],
postRun: [ ],
print: (function() {
return function(text) {
text = Array.prototype.slice.call(arguments).join(' ');
console.log(text);
};
})(),
printErr: function(text) {
text = Array.prototype.slice.call(arguments).join(' ');
console.error(text);
},
canvas: (function() {
var canvas = document.getElementById('canvas');
canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
return canvas;
})(),
setStatus: function(text) { },
monitorRunDependencies: function(left) { },
};
window.onerror = function(event) {
console.log("onerror: " + event);
};
</script>
<script async type="text/javascript" src="zx.js"></script>
</body>
</html>