Dependency Injection Framework for Unity3D
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Updated
Dec 18, 2020 - C#
Dependency Injection Framework for Unity3D
Dependency Injection Framework for Unity Game Engine
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Zenject 7 - Game example (WIP)
Beautiful mobile puzzle
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
Dependency Injection for Unity
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
A Unity Menu Framework using Dependency Injection, inspired by MenuSystem & Zenject.
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
A Unity project template that contains installed and configured core official and popular third party packages to quickly start new projects.
A small memory game written in Unity with an MVC architecture using Zenject and UniRx.
A simple clean architecture example for Unity using UniRx and Zenject (with unit test using NUnit)
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