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Pull requests: CleverRaven/Cataclysm-DDA

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Remove Raging Judge, A180, KSG-25, 12 gauge gatling gun, PPSH astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods: Generic Guns Anything to do with Generic Guns Mods: Xedra Evolved Anything to do with Xedra Evolved Spawn Creatures, items, vehicles, locations appearing on map
#74397 opened Jun 8, 2024 by Holli-Git Loading…
Small lighthouse astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Scenarios New Scenarios, balancing, bugs with scenarios
#74393 opened Jun 8, 2024 by harakka Draft
15 tasks
Organize bone resource item file contents astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74392 opened Jun 8, 2024 by Karol1223 Loading…
Apex Predator is on top of the food chain astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#74390 opened Jun 8, 2024 by osuphobia Loading…
Add brick construction to camp expansions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74389 opened Jun 8, 2024 by XygenSS Draft
Fixed lab roofs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74388 opened Jun 8, 2024 by PatrikLundell Loading…
Remove extreme kcal cost for Pounce, decrease cost for Slime Spray and Bioluminescent Flare astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#74385 opened Jun 8, 2024 by rselias Loading…
Fixed Cody & Jay roofs astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74380 opened Jun 8, 2024 by PatrikLundell Loading…
Corrections to a couple of house JSON definitions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74379 opened Jun 8, 2024 by PatrikLundell Loading…
Adjust magnifying glass weight and add new pocket magnifying glass astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor Spawn Creatures, items, vehicles, locations appearing on map
#74375 opened Jun 8, 2024 by Rimplestilt Loading…
Routine i18n updates on 08 June 2024 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions Translation I18n
#74374 opened Jun 8, 2024 by kevingranade Loading…
refactor map::route to extract (some) cost functions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#74373 opened Jun 7, 2024 by nornagon Loading…
Remove further survivor naginata mentions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Melee Melee weapons, tactics, techniques, reach attack Spawn Creatures, items, vehicles, locations appearing on map
#74372 opened Jun 7, 2024 by Holli-Git Loading…
Full Auto 10/22 astyled astyled PR, label is assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Generic Guns Anything to do with Generic Guns
#74371 opened Jun 7, 2024 by Holli-Git Draft
Adds Bench Vise astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#74370 opened Jun 7, 2024 by Holli-Git Loading…
Remove (most) Crater Spawns astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#74369 opened Jun 7, 2024 by Holli-Git Loading…
Minor house map adjustments, mostly roofs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74367 opened Jun 7, 2024 by PatrikLundell Loading…
Bone audit astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74364 opened Jun 7, 2024 by Karol1223 Draft
10 tasks
Big Expansion to dialogue/messages for various categories astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding new contributor
#74360 opened Jun 7, 2024 by PandaBlyat Loading…
Migrate NPC rules to a new, dedicated imgui menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#74359 opened Jun 7, 2024 by RenechCDDA Loading…
allow more recipes to use more kinds of water astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74357 opened Jun 6, 2024 by nornagon Loading…
clean water goes bad if left in open container astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74353 opened Jun 6, 2024 by nornagon Loading…
JSONize yugg gene sting astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tooling Tooling that is not part of the main game but is part of the repo. [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly.
#74352 opened Jun 6, 2024 by Maleclypse Draft
Random legacy code cleanup astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74351 opened Jun 6, 2024 by Procyonae Loading…
Fix character volume calculation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Balance Balancing of (existing) in-game features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Missions Quests and missions Mods: Aftershock Anything to do with the Aftershock mod Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods: Generic Guns Anything to do with Generic Guns Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: No Hope Relating to the mod No Hope Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#74348 opened Jun 6, 2024 by feinorgh Loading…
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