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Pull requests: CleverRaven/Cataclysm-DDA
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Remove Raging Judge, A180, KSG-25, 12 gauge gatling gun, PPSH
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Magazines
Ammo holding items and objects.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods: Generic Guns
Anything to do with Generic Guns
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Spawn
Creatures, items, vehicles, locations appearing on map
#74397
opened Jun 8, 2024 by
Holli-Git
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Small lighthouse
astyled
astyled PR, label is assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Scenarios
New Scenarios, balancing, bugs with scenarios
Organize bone resource item file contents
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#74392
opened Jun 8, 2024 by
Karol1223
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Apex Predator is on top of the food chain
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#74390
opened Jun 8, 2024 by
osuphobia
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Add brick construction to camp expansions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Fixed lab roofs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74388
opened Jun 8, 2024 by
PatrikLundell
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Remove extreme kcal cost for Pounce, decrease cost for Slime Spray and Bioluminescent Flare
astyled
astyled PR, label is assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#74385
opened Jun 8, 2024 by
rselias
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Fixed Cody & Jay roofs
astyled
astyled PR, label is assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74380
opened Jun 8, 2024 by
PatrikLundell
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Corrections to a couple of house JSON definitions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74379
opened Jun 8, 2024 by
PatrikLundell
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Adjust magnifying glass weight and add new pocket magnifying glass
astyled
astyled PR, label is assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
Spawn
Creatures, items, vehicles, locations appearing on map
#74375
opened Jun 8, 2024 by
Rimplestilt
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Routine i18n updates on 08 June 2024
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
json-styled
JSON lint passed, label assigned by github actions
Translation
I18n
#74374
opened Jun 8, 2024 by
kevingranade
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refactor map::route to extract (some) cost functions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
json-styled
JSON lint passed, label assigned by github actions
Vehicles
Vehicles, parts, mechanics & interactions
#74373
opened Jun 7, 2024 by
nornagon
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Remove further survivor naginata mentions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Melee
Melee weapons, tactics, techniques, reach attack
Spawn
Creatures, items, vehicles, locations appearing on map
#74372
opened Jun 7, 2024 by
Holli-Git
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Full Auto 10/22
astyled
astyled PR, label is assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Generic Guns
Anything to do with Generic Guns
Adds Bench Vise
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#74370
opened Jun 7, 2024 by
Holli-Git
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Remove (most) Crater Spawns
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Dark Days of the Dead
Anything related to the DDotD mod (classic style zombies)
Mods: TropiCataclysm 🌴
Having to do with the tropical region mod for DDA.
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#74369
opened Jun 7, 2024 by
Holli-Git
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Minor house map adjustments, mostly roofs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74367
opened Jun 7, 2024 by
PatrikLundell
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Bone audit
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Big Expansion to dialogue/messages for various categories
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
new contributor
#74360
opened Jun 7, 2024 by
PandaBlyat
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Migrate NPC rules to a new, dedicated imgui menu
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#74359
opened Jun 7, 2024 by
RenechCDDA
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allow more recipes to use more kinds of water
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Containers
Things that hold other things
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#74357
opened Jun 6, 2024 by
nornagon
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clean water goes bad if left in open container
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Containers
Things that hold other things
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#74353
opened Jun 6, 2024 by
nornagon
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JSONize yugg gene sting
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Monsters
Monsters both friendly and unfriendly.
#74352
opened Jun 6, 2024 by
Maleclypse
•
Draft
Random legacy code cleanup
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#74351
opened Jun 6, 2024 by
Procyonae
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Fix character volume calculation
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Documentation>
Design documents, internal info, guides and help.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Missions
Quests and missions
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Dark Days of the Dead
Anything related to the DDotD mod (classic style zombies)
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods: Generic Guns
Anything to do with Generic Guns
Mods: Innawood 🌲
Anything to do with Innawood mod
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods: Mind Over Matter
Mods: No Hope
Relating to the mod No Hope
Mods: TropiCataclysm 🌴
Having to do with the tropical region mod for DDA.
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Spawn
Creatures, items, vehicles, locations appearing on map
#74348
opened Jun 6, 2024 by
feinorgh
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