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LWJGL 3 game

A WIP video game and engine using LWJGL 3.

I'm developing this by following tutorials by ThinMatrix. However, LWJGL 3 is used instead of LWJGL 2.

The Gradle build script was adapted from these links:

Modules

Engine

Game engine code

App

Example video game using the engine

World-Editor

World/level editor

Usage

Launch the game with Gradle to detect the correct native libraries.

gradle -p app run

Launch the editor.

gradle -p world-editor run

Future plans

  1. Collision detection
  2. Non-player characters
  3. Interact with the world
  4. Save/load created worlds
  5. Save/load game

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Learning how to make a video game with LWJGL 3

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