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Afaaq, the Djinni Companion v2.2a

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@Argent77 Argent77 released this 06 Feb 14:18
· 110 commits to master since this release

Homepage: https://argent77.github.io/DjinniCompanion/index.html

A mod for Baldur's Gate II: Throne of Bhaal, Baldur's Gate II: Enhanced Edition and Icewind Dale: Enhanced Edition.

Overview

Afaaq is a djinni – a genie of the Elemental Plane of Air. He is very old even in genie terms. The numerous events he witnessed in his long life have left their marks on his personality. He appears somewhat reserved and radiates a melancholic, sometimes even gloomy aura. Afaaq is more serious than others of his kind and tends to talk in a rather long-winded and convoluted way. He respects wisdom and open-mindedness, but will also tolerate foolhardy behavior to a certain degree. Everything else he can tell you by himself.

When you first meet him, he is equipped with his favorite enchanted scimitar, has a small variety of spells and a couple of unusual innate abilities. The djinni gains experience much like a party member would do and levels up automatically. Depending on the choices you make during the course of the game, he may become even more useful later.

Content includes:

  • The djinni Afaaq who acts as your "seventh party member"
  • Extensive dialog content between Afaaq and the protagonist
  • Banters with the original Bioware/Beamdog NPCs
  • Interjections and commentaries
  • An extensive player-initiated dialog with Afaaq
  • Up to five new interesting quests
  • Six new areas
  • A couple of unique artifacts
  • Several easter eggs ;)

Changes in v2.2a:

  • Fixed missing string references in the BG2 Light Version.

Changes in v2.2:

  • Added preliminary EET support.
  • Added interjection to the Genie dialog in Unfinished Business -> Kalah and What He Was Promised.
  • Nerfed Afaaq's level progression in IWD:EE somewhat.
  • Revised battles in the IWD:EE version.
  • Added a proper introduction talk to IWD:EE version of Afaaq.
  • Fixed a few historical inconsistencies in the IWD:EE version.
  • Fixed an issue (again) which sometimes prevents the party to leave the current area if the djinni returned into his lamp.
  • Fixed a small issue of displaying uninitialized stats when talking to Afaaq's lamp under certain circumstances.
  • Fixed incorrect WAV references in Afaaq's lamp interior map in the IWD:EE version which caused the game to crash.
  • Worked around an installation issue on tolowered games on Linux.
  • Added a note to the Readme that djinns are immune to healing spells cast on them in IWD:EE.
  • Updated the compatibility section of the Readme.