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Releases: Banbury/UnitySpritesAndBones

Unstable Release 1.2.2

16 Aug 10:03
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Pre-release

Yet another bugfix release.

  • Fixes a bug to allow compilation of standalone player.

Unstable Release 1.2.1

14 Aug 14:16
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Pre-release

This is a bugfix release.

  • Replaced System.Array functions for compatibility with WP8.
  • Added function for creating a ragdoll from a skeleton.
  • Some miscellaneous bugfixes by @playemgames.

Unstable Release 1.2

20 Jul 11:36
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Unstable Release 1.2 Pre-release
Pre-release

This release adds a lot of new features contributed by @playemgames, @denvil and @ketura.

New Features

  • Skeletons now support multiple skins.
  • Meshes can be deformed with control points. Deformations are animateable.
  • The color of bones can be changed.
  • Bones that have a name ending on '.L', 'Left', '.R', 'Right' (case insensitive) are colored automatically. These colors can be changed via 'Edit/Preferences...'
  • Meshes for sprites can now be created from a polygon collider in a single click.
  • Skeletons now have a flip button, that mirrors the skeleton and flips the normals of the associated sprites. This should fix problems with using lights.
  • And a lot of minor bug fixes and usability tweaks.

Stable Release 1.1

15 Mar 08:53
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v1.1-stable

Updated Reame and Unity package.

Unstable Release 1.1

04 Mar 14:31
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v1.1

Version 1.1