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Glitch Locations

Children of Ur is an informal sequel to Glitch, a browser-based MMO created by Tiny Speck. This repository contains the artwork and source code for all of the locations in the game, and will soon contain the art in SVG format to preserve the clarity of vector artwork while removing the restrictions of working with the original Flash files.

License

All files orignally provided by Tiny Speck under the Creative Commons CC0 1.0 Universal License. This is a broadly permissive "No Rights Reserved" license — you may do what you please with what we've provided. Our intention is to dedicate these works to the public domain and make them freely available to all, without restriction.

All files are provided AS-IS. Neither Tiny Speck nor CoU Dev Group cann provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand.

Note: the Glitch logo and trademark are not among the things made available under this license. Only items in the files explicitly included herein are covered.

There is no obligation to link or credit the works, but if you do, please link to glitchthegame.com, our permanent "retirement" site for the game and these assets. Of course, links/shoutouts to Tiny Speck (tinyspeck.com) and/or Slack (slack.com) are appreciated.

What is included

  • The source and artwork for all of the bits and pieces used to build streets (the source directory).
  • All of those bits and pieces bundled up into the SWF files used by the game client (the glitch-location-swfs directory).
  • The same bits and pieces in PNG format
  • The same bits and pieces ALSO in SVG format* (soon!)
  • XML representations of the construction of every street in Ur (the locations-xml.zip file).

What is not included

  • The LocoDeco tool used to build streets
  • Pictures of streets

How can I contribute?

The vast majority of these were converted using scripts and have not had human eyes checking for errors. If you find any files that are missing, corrupt, look wrong, or otherwise, feel free to open up an issue in this repo.

To Do

  • Covert FLAs to SVGs
    • Abbasid
    • Alpine Landscape
    • Animal Pen
    • Animated FX
    • Apartment Exterior
    • Apartment Interior
    • Bureaucratic Hall
    • Corey Misc
    • Enchanted Tree
    • Esquibeth
    • Firebog
    • Groddle
    • Groddle Arid
    • Homes - Alakol
    • Homes - Forest
    • Homes - Heights
    • Homes - Meadow
    • Ilmenskie
    • Ix
    • Jethimadh Tower
    • Keita Misc
    • Kukubee Misc
    • Lighting
    • Machine Room
    • Maytang Misc
    • New Homes
    • New XP
    • Original Hell
    • Original Homes
    • Quests
    • Sign
    • Substrata
    • Subway
    • Tower Quest
    • Wallpaper
    • Wardrobia
  • Address Performance and Rendering Issues
    • Find and fix white line SVG boundary artifacts
    • Condense number of bitmaps, update bitmap links in SVGs
    • Fix animated assets
    • Compress/Simplify SVGs where possible

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SVG artwork from all the locations in Glitch

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