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| name | age | message | |
|---|---|---|---|
| |
LICENCE.txt | Fri Mar 27 03:13:27 -0700 2009 | |
| |
OLD-Win32-engine.exe | Tue Mar 24 08:16:10 -0700 2009 | |
| |
QuickRPG-OSX.app/ | Fri Mar 27 10:41:17 -0700 2009 | |
| |
README.txt | Fri Mar 27 03:13:27 -0700 2009 | |
| |
char.rb | Fri Mar 27 10:31:04 -0700 2009 | |
| |
data/ | Fri Mar 27 10:29:50 -0700 2009 | |
| |
file.rb | Fri Mar 27 10:30:24 -0700 2009 | |
| |
gfx/ | Tue Mar 24 06:55:11 -0700 2009 | |
| |
key.rb | Fri Mar 27 17:25:37 -0700 2009 | |
| |
main.rb | Fri Mar 27 18:16:27 -0700 2009 | |
| |
map.rb | Fri Mar 27 10:31:04 -0700 2009 | |
| |
maps/ | Sun Mar 22 19:08:07 -0700 2009 | |
| |
npc.rb | Fri Mar 27 10:30:24 -0700 2009 | |
| |
player.rb | Fri Mar 27 10:30:24 -0700 2009 | |
| |
script.rb | Fri Mar 27 03:13:27 -0700 2009 | |
| |
script_syntax.txt | Tue Mar 24 07:29:31 -0700 2009 | |
| |
scriptcommand.rb | Fri Mar 27 03:13:27 -0700 2009 |
README.txt
LICENCE
=======
Please take a look at LICENSE.txt for further information. Don't quote
me on that one, but I think I basically granted full free Open Source
access to the code. Use and modify it, "fork" my repository etc. but
keep in mind: I'd really like to know what you did to the code and how
you used it. Because I want to feel useful, regarded, respected and
the like, you know.
KEY CONTROLS
============
[KEY] [FUNCTION]
(arrow keys) Control the player
space Activate/trigger stuff in the world, make choices in text
dialogues
esc Quits the game
d Show/hide debug information (grid, hotspot markers etc)
f Show/hide frame rate
SOME INFO ON GRAPHICS
=====================
All resources were created in Oct 2001. I know I did the house tiles
by myself, looking at Final Fantasy VI a lot to imitate their patterns.
The walls were kind of copied from Final Fantasy V, the grass I don't
know anymore. Bushes, trees ugly sand, mushy paths and all character
sprites were my very own creation as far as I can remember.
The text box (at least its colors) was ripped from a QuickBASIC 4.5
RPG demo called "Untitled" by Tsugumo (= Jeff Hangartner, IIRC) and his
friend FrozenEmu. These two I owe a lot: Tsugumo and FrozenEmu answered
some dumb questions about scripting, file I/O, game logic and the like
waaaaaay back in 1999--2000 or so, when I still fought with QuickBASIC.
Visit <http://divinedominion.art-fx.org/> for more links,
downloads and infos on my projects and me.
Also give <http://christiantietze.de/> a try if I happen to
have changed my mind and discontinued art-fx.org.
Take care,
Christian Tietze
2009







