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can't run on 64bit Arch Linux #1
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Thanks for reporting this one! I fixed the missing fps.rb. |
That fixed it, thanks! Here's a video of what I see: http://www.youtube.com/watch?v=lycViZIn4So If the art is original: compliments! If not, then check out http://opengameart.org if you're looking for open source game-compatible art. :) |
So you were recording it for "freegamer.blogspot.com" or something? The art was done by hand, but it's far from being original. Back in 2001 I just learnt to push pixels myself, so all tiles are basically rip-offs of Final Fantasy 6, while I copied all sprites'/character's proportions from FF 5 … good times they were :) Thanks for the Open Game Art link, probably I'm going to contribute something myself sometime soon! |
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Hello,
I try to run ruby main.rb but get
$ ruby main.rb
main.rb:34:in
require': no such file to load -- ./fps (LoadError) from main.rb:34:in
so I touch fps.rb and try again. this time:
$ ruby main.rb
Loading the map was no success!
/home/qubodup/src/git/quickrpg-clone/map.rb:236:in
add_character': undefined method
[]=' for nil:NilClass (NoMethodError)from /home/qubodup/src/git/quickrpg-clone/map.rb:194:in
initialize' from /home/qubodup/src/git/quickrpg-clone/map.rb:63:in
new'from /home/qubodup/src/git/quickrpg-clone/map.rb:63:in
initialize_map' from /home/qubodup/src/git/quickrpg-clone/map.rb:39:in
load'from /home/qubodup/src/git/quickrpg-clone/scriptcommand.rb:158:in
load_map!' from /home/qubodup/src/git/quickrpg-clone/script.rb:114:in
execute!'from main.rb:73:in
initialize' from main.rb:225:in
new'from main.rb:225:in `
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