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can't run on 64bit Arch Linux #1

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qubodup opened this issue May 11, 2010 · 4 comments
Closed

can't run on 64bit Arch Linux #1

qubodup opened this issue May 11, 2010 · 4 comments

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@qubodup
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qubodup commented May 11, 2010

Hello,

I try to run ruby main.rb but get
$ ruby main.rb
main.rb:34:in require': no such file to load -- ./fps (LoadError) from main.rb:34:in

so I touch fps.rb and try again. this time:

$ ruby main.rb
Loading the map was no success!
/home/qubodup/src/git/quickrpg-clone/map.rb:236:in add_character': undefined method[]=' for nil:NilClass (NoMethodError)
from /home/qubodup/src/git/quickrpg-clone/map.rb:194:in initialize' from /home/qubodup/src/git/quickrpg-clone/map.rb:63:innew'
from /home/qubodup/src/git/quickrpg-clone/map.rb:63:in initialize_map' from /home/qubodup/src/git/quickrpg-clone/map.rb:39:inload'
from /home/qubodup/src/git/quickrpg-clone/scriptcommand.rb:158:in load_map!' from /home/qubodup/src/git/quickrpg-clone/script.rb:114:inexecute!'
from main.rb:73:in initialize' from main.rb:225:innew'
from main.rb:225:in `

@DivineDominion
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Thanks for reporting this one! I fixed the missing fps.rb.
The other errors were due to a changes in readchar and read(byte_num) or unpack in ruby 1.9; looks like the fixes are backwards compatible as well

@qubodup
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qubodup commented May 12, 2010

That fixed it, thanks!

Here's a video of what I see: http://www.youtube.com/watch?v=lycViZIn4So

If the art is original: compliments! If not, then check out http://opengameart.org if you're looking for open source game-compatible art. :)

@DivineDominion
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So you were recording it for "freegamer.blogspot.com" or something?

The art was done by hand, but it's far from being original. Back in 2001 I just learnt to push pixels myself, so all tiles are basically rip-offs of Final Fantasy 6, while I copied all sprites'/character's proportions from FF 5 … good times they were :)

Thanks for the Open Game Art link, probably I'm going to contribute something myself sometime soon!

@qubodup
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qubodup commented May 14, 2010

So you were recording it for "freegamer.blogspot.com" or something?
yeah, see video description :)
Thanks for the Open Game Art link, probably I'm going to contribute something myself sometime soon!
cool!

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