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Database: Allow editing of actor state and attribute ranks
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The state and attribute ranks from the actors can be changed now.
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rueter37 committed Dec 5, 2021
1 parent 82ad776 commit f4bb48d
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Showing 2 changed files with 58 additions and 0 deletions.
56 changes: 56 additions & 0 deletions src/ui/database/actor_widget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -328,6 +328,62 @@ void ActorWidget::on_pushApplyProfession_clicked()
on_currentActorChanged(actor);
}

void ActorWidget::on_listStatusRanks_clicked() {
if (!m_current) {
return;
}

int index = ui->listStatusRanks->currentRow();
if (m_current->state_ranks.size() <= index) {
for (int i = m_current->state_ranks.size(); i <= index; i++) {
m_current->state_ranks.push_back(2);
}
}
int rank = m_current->state_ranks[index];
rank = (rank + 1) % 5;
m_current->state_ranks[index] = rank;
ui->listStatusRanks->item(index)->setIcon(QIcon(QString(":/ranks/rank%1").arg(rank)));

if (index == m_current->state_ranks.size() - 1 && rank == 2) {
m_current->state_ranks.pop_back();
for (int i = m_current->state_ranks.size() - 1; i >= 0; i--) {
if (m_current->state_ranks[i] == 2) {
m_current->state_ranks.pop_back();
} else {
break;
}
}
}
}

void ActorWidget::on_listAttributeRanks_clicked() {
if (!m_current) {
return;
}

int index = ui->listAttributeRanks->currentRow();
if (m_current->attribute_ranks.size() <= index) {
for (int i = m_current->attribute_ranks.size(); i <= index; i++) {
m_current->attribute_ranks.push_back(2);
}
}
int rank = m_current->attribute_ranks[index];
rank = (rank + 1) % 5;
m_current->attribute_ranks[index] = rank;
ui->listAttributeRanks->item(index)->setIcon(QIcon(QString(":/ranks/rank%1").arg(rank)));

if (index == m_current->attribute_ranks.size() - 1 && rank == 2) {
m_current->attribute_ranks.pop_back();
for (int i = m_current->attribute_ranks.size() - 1; i >= 0; i--) {
if (m_current->attribute_ranks[i] == 2) {
m_current->attribute_ranks.pop_back();
} else {
break;
}
}
}
}

void ActorWidget::resizeEvent(QResizeEvent *event)
{
Q_UNUSED(event)
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2 changes: 2 additions & 0 deletions src/ui/database/actor_widget.h
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,8 @@ public slots:
private slots:
void on_comboBattleset_currentIndexChanged(int index);
void on_pushApplyProfession_clicked();
void on_listStatusRanks_clicked();
void on_listAttributeRanks_clicked();

void faceSetClicked();
void charSetClicked();
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