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+ implement mechanism to connect QAction signal with class method
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/*************************************************************************** | ||
* Copyright (c) 2015 Werner Mayer <wmayer[at]users.sourceforge.net> * | ||
* * | ||
* This file is part of the FreeCAD CAx development system. * | ||
* * | ||
* This library is free software; you can redistribute it and/or * | ||
* modify it under the terms of the GNU Library General Public * | ||
* License as published by the Free Software Foundation; either * | ||
* version 2 of the License, or (at your option) any later version. * | ||
* * | ||
* This library is distributed in the hope that it will be useful, * | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | ||
* GNU Library General Public License for more details. * | ||
* * | ||
* You should have received a copy of the GNU Library General Public * | ||
* License along with this library; see the file COPYING.LIB. If not, * | ||
* write to the Free Software Foundation, Inc., 59 Temple Place, * | ||
* Suite 330, Boston, MA 02111-1307, USA * | ||
* * | ||
***************************************************************************/ | ||
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#include "PreCompiled.h" | ||
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#ifndef _PreComp_ | ||
#endif | ||
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#include "ActionFunction.h" | ||
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using namespace Gui; | ||
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namespace Gui { | ||
class ActionFunctionPrivate | ||
{ | ||
public: | ||
QMap<QAction*, boost::function<void()> > actionFuncMap; | ||
}; | ||
} | ||
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ActionFunction::ActionFunction(QObject* parent) | ||
: QObject(parent), d_ptr(new ActionFunctionPrivate()) | ||
{ | ||
} | ||
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ActionFunction::~ActionFunction() | ||
{ | ||
} | ||
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void ActionFunction::mapSignal(QAction* action, boost::function<void()> func) | ||
{ | ||
Q_D(ActionFunction); | ||
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d->actionFuncMap[action] = func; | ||
connect(action, SIGNAL(triggered()), this, SLOT(trigger())); | ||
} | ||
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void ActionFunction::trigger() | ||
{ | ||
Q_D(ActionFunction); | ||
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QAction* a = qobject_cast<QAction*>(sender()); | ||
QMap<QAction*, boost::function<void()> >::iterator it = d->actionFuncMap.find(a); | ||
if (it != d->actionFuncMap.end()) { | ||
// invoke the class function here | ||
it.value()(); | ||
} | ||
} | ||
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#include "moc_ActionFunction.cpp" |
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/*************************************************************************** | ||
* Copyright (c) 2015 Werner Mayer <wmayer[at]users.sourceforge.net> * | ||
* * | ||
* This file is part of the FreeCAD CAx development system. * | ||
* * | ||
* This library is free software; you can redistribute it and/or * | ||
* modify it under the terms of the GNU Library General Public * | ||
* License as published by the Free Software Foundation; either * | ||
* version 2 of the License, or (at your option) any later version. * | ||
* * | ||
* This library is distributed in the hope that it will be useful, * | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | ||
* GNU Library General Public License for more details. * | ||
* * | ||
* You should have received a copy of the GNU Library General Public * | ||
* License along with this library; see the file COPYING.LIB. If not, * | ||
* write to the Free Software Foundation, Inc., 59 Temple Place, * | ||
* Suite 330, Boston, MA 02111-1307, USA * | ||
* * | ||
***************************************************************************/ | ||
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#ifndef GUI_ACTIONFUNCTION_H | ||
#define GUI_ACTIONFUNCTION_H | ||
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#include <QObject> | ||
#include <boost/function.hpp> | ||
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namespace Gui | ||
{ | ||
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class ActionFunctionPrivate; | ||
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/*! | ||
The class connects the triggered() signal of a QAction instance with the method | ||
of a usual C++ class not derived from QObject. | ||
The class can e.g be used to fill up the context-menu of the view provider classes. | ||
\code | ||
void MyViewProvider::setupContextMenu(QMenu* menu, QObject* receiver, const char* member) | ||
{ | ||
Gui::ActionFunction* func = new Gui::ActionFunction(menu); | ||
QAction* a1 = menu->addAction(QObject::tr("Menu item 1...")); | ||
func->mapSignal(a1, boost::bind(&MyViewProvider::doItem1, this)); | ||
QAction* a2 = menu->addAction(QObject::tr("Menu item 2...")); | ||
func->mapSignal(a2, boost::bind(&MyViewProvider::doItem2, this)); | ||
QAction* a3 = menu->addAction(QObject::tr("Menu item 3...")); | ||
func->mapSignal(a3, boost::bind(&MyViewProvider::doItem3, this)); | ||
} | ||
\endcode | ||
@author Werner Mayer | ||
http://www.boost.org/doc/libs/1_57_0/libs/bind/bind.html#with_boost_function | ||
*/ | ||
class GuiExport ActionFunction : public QObject | ||
{ | ||
Q_OBJECT | ||
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public: | ||
/// Constructor | ||
ActionFunction(QObject*); | ||
virtual ~ActionFunction(); | ||
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/*! | ||
Connects the QAction's triggered() signal with the function \a func | ||
*/ | ||
void mapSignal(QAction* a, boost::function<void()> func); | ||
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private Q_SLOTS: | ||
void trigger(); | ||
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private: | ||
QScopedPointer<ActionFunctionPrivate> d_ptr; | ||
Q_DISABLE_COPY(ActionFunction) | ||
Q_DECLARE_PRIVATE(ActionFunction) | ||
}; | ||
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} //namespace Gui | ||
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#endif // GUI_ACTIONFUNCTION_H |