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Add 2 color stock, speed control and resolution control
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shaise authored and yorikvanhavre committed Oct 31, 2017
1 parent 77193b7 commit 1322bbf
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Showing 5 changed files with 78 additions and 60 deletions.
4 changes: 2 additions & 2 deletions src/Mod/Path/Gui/Resources/panels/TaskPathSimulator.ui
Expand Up @@ -187,10 +187,10 @@
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
<number>50</number>
</property>
<property name="value">
<number>100</number>
<number>50</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
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52 changes: 40 additions & 12 deletions src/Mod/Path/PathScripts/PathSimulatorGui.py
Expand Up @@ -4,10 +4,12 @@
import FreeCAD
import Path
import Part
import Mesh
import PathSimulator
import math
from FreeCAD import Vector, Base
from PathScripts.PathGeom import PathGeom

if FreeCAD.GuiUp:
import FreeCADGui
from PySide import QtGui, QtCore
Expand Down Expand Up @@ -43,7 +45,9 @@ def __init__(self):
QtCore.QObject.connect(self.timer, QtCore.SIGNAL("timeout()"), self.PerformCut)
self.stdrot = FreeCAD.Rotation(Vector(0,0,1),0)
self.iprogress = 0
self.numCommands = 0;
self.numCommands = 0
self.simperiod = 20
self.accuracy = 0.1

def Connect(self, but, sig):
QtCore.QObject.connect(but, QtCore.SIGNAL("clicked()"), sig)
Expand Down Expand Up @@ -89,8 +93,11 @@ def SetupSimulation(self):
return 0
self.stock = self.job.Stock.Shape
if (self.isVoxel):
self.voxSim.BeginSimulation(self.stock,0.5)
self.cutMaterial.Mesh = self.voxSim.GetResultMesh()
maxlen = self.stock.BoundBox.XLength
if (maxlen < self.stock.BoundBox.YLength):
maxlen = self.stock.BoundBox.YLength
self.voxSim.BeginSimulation(self.stock, 0.01 * self.accuracy * maxlen)
(self.cutMaterial.Mesh, self.cutMaterialIn.Mesh) = self.voxSim.GetResultMesh()
else:
self.cutMaterial.Shape = self.stock
self.busy = False
Expand Down Expand Up @@ -127,11 +134,16 @@ def SimulateMill(self):
# Add cut material
if self.isVoxel:
self.cutMaterial = FreeCAD.ActiveDocument.addObject("Mesh::FeaturePython","CutMaterial")
self.cutMaterialIn = FreeCAD.ActiveDocument.addObject("Mesh::FeaturePython","CutMaterialIn")
self.cutMaterialIn.ViewObject.Proxy = 0
self.cutMaterialIn.ViewObject.show()
self.cutMaterialIn.ViewObject.ShapeColor = (1.0, 0.85, 0.45, 0.0)
else:
self.cutMaterial = FreeCAD.ActiveDocument.addObject("Part::FeaturePython","CutMaterial")
self.cutMaterial.Shape = self.job.Stock.Shape
self.cutMaterial.ViewObject.Proxy = 0
self.cutMaterial.ViewObject.show()
self.cutMaterial.ViewObject.ShapeColor = (0.5, 0.25, 0.25, 0.0)

# Add cut path solid for debug
if self.debug:
Expand All @@ -140,7 +152,7 @@ def SimulateMill(self):
self.cutSolid.ViewObject.hide()

self.SetupSimulation()
self.resetSimulation = False
self.resetSimulation = True
FreeCAD.ActiveDocument.recompute()

#self.dialog.show()
Expand Down Expand Up @@ -212,7 +224,7 @@ def PerformCutVoxel(self):
self.curpos = self.voxSim.ApplyCommand(self.curpos, cmd)
if not self.disableAnim:
self.cutTool.Placement = self.curpos #FreeCAD.Placement(self.curpos, self.stdrot)
self.cutMaterial.Mesh = self.voxSim.GetResultMesh()
(self.cutMaterial.Mesh, self.cutMaterialIn.Mesh) = self.voxSim.GetResultMesh()
self.icmd += 1
self.iprogress += 1
self.UpdateProgress()
Expand Down Expand Up @@ -397,11 +409,16 @@ def onJobChange(self):

def onSpeedBarChange(self):
form = self.taskForm.form
self.simperiod = 1000 / form.sliderSpeed.value()
form.labelGPerSec.setText(str(form.sliderSpeed.value()) + " G/s")
#if (self.timer.isActive()):
self.timer.setInterval(self.simperiod)


def onAccuracyBarChange(self):
form = self.taskForm.form
form.labelAccuracy.setText(str(1.1 - 0.1 * form.sliderAccuracy.value()) + "%")
self.accuracy = 1.1 - 0.1 * form.sliderAccuracy.value()
form.labelAccuracy.setText(str(self.accuracy) + "%")

def GuiBusy(self, isBusy):
form = self.taskForm.form
Expand Down Expand Up @@ -435,11 +452,11 @@ def SimStep(self):
def SimPlay(self):
self.disableAnim = False
self.GuiBusy(True)
self.timer.start(20)
self.timer.start(self.simperiod)

def ViewShape(self):
if self.isVoxel:
self.cutMaterial.Mesh = self.voxSim.GetResultMesh()
(self.cutMaterial.Mesh, self.cutMaterialIn.Mesh) = self.voxSim.GetResultMesh()
else:
self.cutMaterial.Shape = self.stock

Expand All @@ -455,15 +472,26 @@ def RemoveTool(self):
FreeCAD.ActiveDocument.removeObject(self.cutTool.Name)
self.cutTool = None

def RemoveInnerMaterial(self):
if self.cutMaterialIn is not None:
if self.isVoxel and self.cutMaterial is not None:
mesh = Mesh.Mesh()
mesh.addMesh(self.cutMaterial.Mesh)
mesh.addMesh(self.cutMaterialIn.Mesh)
self.cutMaterial.Mesh = mesh
FreeCAD.ActiveDocument.removeObject(self.cutMaterialIn.Name)
self.cutMaterialIn = None

def RemoveMaterial(self):
if self.cutMaterial is None:
return
FreeCAD.ActiveDocument.removeObject(self.cutMaterial.Name)
self.cutMaterial = None
if self.cutMaterial is not None:
FreeCAD.ActiveDocument.removeObject(self.cutMaterial.Name)
self.cutMaterial = None
self.RemoveInnerMaterial()


def accept(self):
self.EndSimulation()
self.RemoveInnerMaterial()
self.RemoveTool()

def cancel(self):
Expand Down
13 changes: 9 additions & 4 deletions src/Mod/Path/PathSimulator/App/PathSimPyImp.cpp
Expand Up @@ -89,10 +89,15 @@ PyObject* PathSimPy::GetResultMesh(PyObject * args)
return 0;
cStock *stock = getPathSimPtr()->m_stock;

Mesh::MeshObject *mesh = new Mesh::MeshObject();
Mesh::MeshPy *meshpy = new Mesh::MeshPy(mesh);
stock->Tesselate(*mesh);
return meshpy;
Mesh::MeshObject *meshOuter = new Mesh::MeshObject();
Mesh::MeshPy *meshOuterpy = new Mesh::MeshPy(meshOuter);
Mesh::MeshObject *meshInner = new Mesh::MeshObject();
Mesh::MeshPy *meshInnerpy = new Mesh::MeshPy(meshInner);
stock->Tesselate(*meshOuter, *meshInner);
PyObject *tuple = PyTuple_New(2);
PyTuple_SetItem(tuple, 0, meshOuterpy);
PyTuple_SetItem(tuple, 1, meshInnerpy);
return tuple;
}


Expand Down
32 changes: 23 additions & 9 deletions src/Mod/Path/PathSimulator/App/VolSim.cpp
Expand Up @@ -183,7 +183,10 @@ int cStock::TesselTop(int xp, int yp)
Point3D pbr(xp + x_size, yp, z);
Point3D ptl(xp, yp + y_size, z);
Point3D ptr(xp + x_size, yp + y_size, z);
AddQuad(pbl, pbr, ptr, ptl);
if (abs(m_pz + m_lz - z) < SIM_EPSILON)
AddQuad(pbl, pbr, ptr, ptl, facetsOuter);
else
AddQuad(pbl, pbr, ptr, ptl, facetsInner);
}

if (farRect)
Expand Down Expand Up @@ -324,7 +327,7 @@ int cStock::TesselBot(int xp, int yp)
Point3D pbr(xp + x_size, yp, m_pz);
Point3D ptl(xp, yp + y_size, m_pz);
Point3D ptr(xp + x_size, yp + y_size, m_pz);
AddQuad(pbl, ptl, ptr, pbr);
AddQuad(pbl, ptl, ptr, pbr, facetsOuter);

if (farRect)
return -1;
Expand All @@ -342,6 +345,10 @@ int cStock::TesselSidesX(int yp)
if (yp > 0)
lastz2 = std::max(m_stock[0][yp - 1], m_pz);

std::vector<MeshCore::MeshGeomFacet> *facets = &facetsInner;
if (yp == 0 || yp == m_y)
facets = &facetsOuter;

//bool lastzclip = (lastz - m_pz) < m_res;
int lastpoint = 0;
for (int x = 1; x <= m_x; x++)
Expand All @@ -361,7 +368,7 @@ int cStock::TesselSidesX(int yp)
Point3D pbr(x, yp, lastz1);
Point3D ptl(lastpoint, yp, lastz2);
Point3D ptr(x, yp, lastz2);
AddQuad(pbl, ptl, ptr, pbr);
AddQuad(pbl, ptl, ptr, pbr, *facets);
}
lastz1 = newz1;
lastz2 = newz2;
Expand All @@ -379,6 +386,10 @@ int cStock::TesselSidesY(int xp)
if (xp > 0)
lastz2 = std::max(m_stock[xp - 1][0], m_pz);

std::vector<MeshCore::MeshGeomFacet> *facets = &facetsInner;
if (xp == 0 || xp == m_x)
facets = &facetsOuter;

//bool lastzclip = (lastz - m_pz) < m_res;
int lastpoint = 0;
for (int y = 1; y <= m_y; y++)
Expand All @@ -398,7 +409,7 @@ int cStock::TesselSidesY(int xp)
Point3D pbl(xp, y, lastz1);
Point3D ptr(xp, lastpoint, lastz2);
Point3D ptl(xp, y, lastz2);
AddQuad(pbl, ptl, ptr, pbr);
AddQuad(pbl, ptl, ptr, pbr, *facets);
}
lastz1 = newz1;
lastz2 = newz2;
Expand All @@ -421,7 +432,7 @@ void cStock::SetFacetPoints(MeshCore::MeshGeomFacet & facet, Point3D & p1, Point
facet.CalcNormal();
}

void cStock::AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4)
void cStock::AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4, std::vector<MeshCore::MeshGeomFacet> & facets)
{
MeshCore::MeshGeomFacet facet;
SetFacetPoints(facet, p1, p2, p3);
Expand All @@ -430,14 +441,15 @@ void cStock::AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4)
facets.push_back(facet);
}

void cStock::Tesselate(Mesh::MeshObject & mesh)
void cStock::Tesselate(Mesh::MeshObject & meshOuter, Mesh::MeshObject & meshInner)
{
// reset attribs
for (int y = 0; y < m_y; y++)
for (int x = 0; x < m_x; x++)
m_attr[x][y] = 0;

facets.clear();
facetsOuter.clear();
facetsInner.clear();

for (int y = 0; y < m_y; y++)
{
Expand All @@ -462,8 +474,10 @@ void cStock::Tesselate(Mesh::MeshObject & mesh)
TesselSidesX(y);
for (int x = 0; x <= m_x; x++)
TesselSidesY(x);
mesh.addFacets(facets);
facets.clear();
meshOuter.addFacets(facetsOuter);
meshInner.addFacets(facetsInner);
facetsOuter.clear();
facetsInner.clear();
}


Expand Down
37 changes: 4 additions & 33 deletions src/Mod/Path/PathSimulator/App/VolSim.h
Expand Up @@ -85,36 +85,6 @@ struct cLineSegment
float lenXY;
};

struct Model3D
{
Model3D(float px, float py, float res) : pos_x(px), pos_y(py), resolution(res) {}
void SetFacetPoints(MeshCore::MeshGeomFacet & facet, Point3D & p1, Point3D & p2, Point3D & p3)
{
facet._aclPoints[0][0] = p1.x * resolution + pos_x;
facet._aclPoints[0][1] = p1.y * resolution + pos_y;
facet._aclPoints[0][2] = p1.z;
facet._aclPoints[1][0] = p2.x * resolution + pos_x;
facet._aclPoints[1][1] = p2.y * resolution + pos_y;
facet._aclPoints[1][2] = p2.z;
facet._aclPoints[2][0] = p3.x * resolution + pos_x;
facet._aclPoints[2][1] = p3.y * resolution + pos_y;
facet._aclPoints[2][2] = p3.z;
facet.CalcNormal();
}

inline void AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4)
{
MeshCore::MeshGeomFacet facet;
SetFacetPoints(facet, p1, p2, p3);
mesh.addFacet(facet);
SetFacetPoints(facet, p1, p3, p4);
mesh.addFacet(facet);
}

float pos_x, pos_y, resolution;
Mesh::MeshObject mesh;
};

class cSimTool
{
public:
Expand Down Expand Up @@ -167,7 +137,7 @@ class cStock
public:
cStock(float px, float py, float pz, float lx, float ly, float lz, float res);
~cStock();
void Tesselate(Mesh::MeshObject & mesh);
void Tesselate(Mesh::MeshObject & meshOuter, Mesh::MeshObject & meshInner);
void CreatePocket(float x, float y, float rad, float height);
void ApplyLinearTool(Point3D & p1, Point3D & p2, cSimTool &tool);
void ApplyCircularTool(Point3D & p1, Point3D & p2, Point3D & cent, cSimTool &tool, bool isCCW);
Expand All @@ -179,7 +149,7 @@ class cStock
float FindRectTop(int & xp, int & yp, int & x_size, int & y_size, bool scanHoriz);
void FindRectBot(int & xp, int & yp, int & x_size, int & y_size, bool scanHoriz);
void SetFacetPoints(MeshCore::MeshGeomFacet & facet, Point3D & p1, Point3D & p2, Point3D & p3);
void AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4);
void AddQuad(Point3D & p1, Point3D & p2, Point3D & p3, Point3D & p4, std::vector<MeshCore::MeshGeomFacet> & facets);
int TesselTop(int x, int y);
int TesselBot(int x, int y);
int TesselSidesX(int yp);
Expand All @@ -191,7 +161,8 @@ class cStock
float m_res; // resoulution
float m_plane; // stock plane height
int m_x, m_y; // stock array size
std::vector<MeshCore::MeshGeomFacet> facets;
std::vector<MeshCore::MeshGeomFacet> facetsOuter;
std::vector<MeshCore::MeshGeomFacet> facetsInner;
};

class cVolSim
Expand Down

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