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Part: Introduce FaceMaker class
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A general class to implement smart making faces from wires (e.g. making
a face from sketch prior to extruding)
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DeepSOIC committed Oct 1, 2016
1 parent ec624b9 commit b6db15a
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Showing 3 changed files with 327 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/Mod/Part/App/CMakeLists.txt
Expand Up @@ -282,6 +282,8 @@ SET(Part_SRCS
OCCError.h
FT2FC.cpp
FT2FC.h
FaceMaker.cpp
FaceMaker.h
)

SET(Part_Scripts
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180 changes: 180 additions & 0 deletions src/Mod/Part/App/FaceMaker.cpp
@@ -0,0 +1,180 @@
/***************************************************************************
* Copyright (c) 2016 Victor Titov (DeepSOIC) <vv.titov@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/

#include "PreCompiled.h"
#ifndef _PreComp_
# include <TopoDS.hxx>
# include <TopoDS_Iterator.hxx>
# include <BRep_Builder.hxx>
# include <BRepBuilderAPI_MakeWire.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <BRep_Tool.hxx>
#endif

#include "FaceMaker.h"

#include <Base/Exception.h>
#include <memory>

#include <QtGlobal>

TYPESYSTEM_SOURCE_ABSTRACT(Part::FaceMaker, Base::BaseClass);
TYPESYSTEM_SOURCE_ABSTRACT(Part::FaceMakerPublic, Part::FaceMaker);

void Part::FaceMaker::addWire(const TopoDS_Wire& w)
{
this->addShape(w);
}

void Part::FaceMaker::addShape(const TopoDS_Shape& sh)
{
if(sh.IsNull())
throw Base::ValueError("Input shape is null.");
switch(sh.ShapeType()){
case TopAbs_COMPOUND:
this->myCompounds.push_back(TopoDS::Compound(sh));
break;
case TopAbs_WIRE:
this->myWires.push_back(TopoDS::Wire(sh));
break;
case TopAbs_EDGE:
this->myWires.push_back(BRepBuilderAPI_MakeWire(TopoDS::Edge(sh)).Wire());
break;
default:
throw Base::TypeError("Shape must be a wire, edge or compound. Something else was supplied.");
break;
}
this->mySourceShapes.push_back(sh);
}

void Part::FaceMaker::useCompound(const TopoDS_Compound& comp)
{
TopoDS_Iterator it(comp);
for(; it.More(); it.Next()){
this->addShape(it.Value());
}
}

const TopoDS_Face& Part::FaceMaker::Face()
{
const TopoDS_Shape &sh = this->Shape();
if(sh.IsNull())
throw Base::Exception("Part::FaceMaker: result shape is null.");
if (sh.ShapeType() != TopAbs_FACE)
throw Base::TypeError("Part::FaceMaker: return shape is not a single face.");
return TopoDS::Face(sh);
}

void Part::FaceMaker::Build()
{
this->NotDone();
this->myShapesToReturn.clear();
this->myGenerated.Clear();

this->Build_Essence();//adds stuff to myShapesToReturn

for(const TopoDS_Compound& cmp : this->myCompounds){
std::unique_ptr<FaceMaker> facemaker_instance = Part::FaceMaker::ConstructFromType(this->getTypeId());
FaceMaker* facemaker = &(*facemaker_instance); //handy to have plain pointer for intellisense to work =)

facemaker->useCompound(cmp);

facemaker->Build();
const TopoDS_Shape &subfaces = facemaker->Shape();
if (subfaces.IsNull())
continue;
if (subfaces.ShapeType() == TopAbs_COMPOUND){
this->myShapesToReturn.push_back(subfaces);
} else {
//result is not a compound (probably, a face)... but we want to follow compounding structure of input, so wrap it into compound.
TopoDS_Builder builder;
TopoDS_Compound cmp_res;
builder.MakeCompound(cmp_res);
builder.Add(cmp_res,subfaces);
this->myShapesToReturn.push_back(cmp_res);
}
}

if(this->myShapesToReturn.empty()){
//nothing to do, null shape will be returned.
} else if (this->myShapesToReturn.size() == 1){
this->myShape = this->myShapesToReturn[0];
} else {
TopoDS_Builder builder;
TopoDS_Compound cmp_res;
builder.MakeCompound(cmp_res);
for(TopoDS_Shape &sh: this->myShapesToReturn){
builder.Add(cmp_res,sh);
}
this->myShape = cmp_res;
}
this->Done();
}

std::unique_ptr<Part::FaceMaker> Part::FaceMaker::ConstructFromType(const char* className)
{
Base::Type fmType = Base::Type::fromName(className);
if (fmType.isBad()){
std::stringstream ss;
ss << "Class '"<< className <<"' not found.";
throw Base::Exception(ss.str().c_str());
}
return Part::FaceMaker::ConstructFromType(fmType);
}

std::unique_ptr<Part::FaceMaker> Part::FaceMaker::ConstructFromType(Base::Type type)
{
if (!type.isDerivedFrom(Part::FaceMaker::getClassTypeId())){
std::stringstream ss;
ss << "Class '" << type.getName() << "' is not derived from Part::FaceMaker.";
throw Base::TypeError(ss.str().c_str());
}
return std::unique_ptr<FaceMaker>(static_cast<Part::FaceMaker*>(type.createInstance()));
}

void Part::FaceMaker::throwNotImplemented()
{
throw Base::NotImplementedError("Not implemente yet...");
}


//----------------------------------------------------------------------------------------

TYPESYSTEM_SOURCE(Part::FaceMakerSimple, Part::FaceMakerPublic);


std::string Part::FaceMakerSimple::getUserFriendlyName() const
{
return std::string(QT_TRANSLATE_NOOP("Part_FaceMaker","Simple"));
}

std::string Part::FaceMakerSimple::getBriefExplanation() const
{
return std::string(QT_TRANSLATE_NOOP("Part_FaceMaker","Makes separate plane face from every wire independently. No support for holes; wires can be on different planes."));
}

void Part::FaceMakerSimple::Build_Essence()
{
for(TopoDS_Wire &w: myWires){
this->myShapesToReturn.push_back(BRepBuilderAPI_MakeFace(w).Shape());
}
}
145 changes: 145 additions & 0 deletions src/Mod/Part/App/FaceMaker.h
@@ -0,0 +1,145 @@
/***************************************************************************
* Copyright (c) 2016 Victor Titov (DeepSOIC) <vv.titov@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/

#ifndef PART_FACEMAKER_H
#define PART_FACEMAKER_H

#include <BRepBuilderAPI_MakeShape.hxx>
#include <Base/BaseClass.h>
#include <TopoDS_Wire.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Face.hxx>

#include <memory>

namespace Part
{

/**
* @brief FaceMaker class is the base class for implementing various "smart"
* face making routines. This was created to address the problem of multiple
* private implementations of making faces with holes, which are quite complex.
* The two most important facemaking routines then was: one in Part Extrude,
* and one in PartDesign (there, it is used in every sketch-based feature).
* Plus, another one (new) was needed for filling 2D offset.
*/
class PartExport FaceMaker: public BRepBuilderAPI_MakeShape, public Base::BaseClass
{
TYPESYSTEM_HEADER();

public:
FaceMaker() {};
virtual ~FaceMaker() {};

virtual void addWire(const TopoDS_Wire& w);
/**
* @brief addShape: add another wire, edge, or compound. If compound is
* added, its internals will be treated as isolated from the rest, and the
* compounding structure of result will follow.
* @param sh
*/
virtual void addShape(const TopoDS_Shape& sh);
/**
* @brief useCompound: add children of compound to the FaceMaker. Note that
* this is different from addShape(comp) - structure is lost. The compound
* is NOT expanded recursively.
* @param comp
*/
virtual void useCompound(const TopoDS_Compound &comp);

/**
* @brief Face: returns the face (result). If result is not a single face,
* throws Base::TypeError. (hint: use .Shape() instead)
* @return
*/
virtual const TopoDS_Face& Face();

virtual void Build();

//fails to compile, huh!
//virtual const TopTools_ListOfShape& Generated(const TopoDS_Shape &S) override {throwNotImplemented();}
//virtual const TopTools_ListOfShape& Modified(const TopoDS_Shape &S) override {throwNotImplemented();}
//virtual Standard_Boolean IsDeleted(const TopoDS_Shape &S) override {throwNotImplemented();}

static std::unique_ptr<FaceMaker> ConstructFromType(const char* className);
static std::unique_ptr<FaceMaker> ConstructFromType(Base::Type type);

protected:
std::vector<TopoDS_Shape> mySourceShapes; //wire or compound
std::vector<TopoDS_Wire> myWires; //wires from mySourceShapes
std::vector<TopoDS_Compound> myCompounds; //compounds, for recursive processing
std::vector<TopoDS_Shape> myShapesToReturn;

/**
* @brief Build_Essence: build routine that can assume there is no nesting.
*
* Implementing instructions:
* Add new faces (or whatever) to myShapesToReturn. The rest is done by
* base class's Build(). Please ignore contents of myCompounds in
* implementation. If special handling of nesting is required, override
* whole Build().
*/
virtual void Build_Essence() = 0;

static void throwNotImplemented();
};

/**
* @brief The FaceMakerPublic class: derive from it if you want the face maker to be listed in tools that allow choosing one.
*/
class PartExport FaceMakerPublic : public FaceMaker
{
TYPESYSTEM_HEADER();
public:
virtual std::string getUserFriendlyName() const = 0;
virtual std::string getBriefExplanation() const = 0;
};



/**
* @brief The FaceMakerSimple class: make plane faces from all closed wires
* supplied, ignoring overlaps.
*
* Strengths: can work with non-coplanar sets of wires. Will not make broken
* faces if wires overlap*.
*
* Limitations: can't make faces with holes (will generate overlapping faces
* instead). Can't make faces from nonplanar wires.
*
* * Compound of valid but overlapping faces is created. The compound is invalid
* for BOPs, but the faces themselves are valid, provided that the source wires
* are valid.
*/
class PartExport FaceMakerSimple : public FaceMakerPublic
{
TYPESYSTEM_HEADER();
public:
virtual std::string getUserFriendlyName() const override;
virtual std::string getBriefExplanation() const override;
protected:
virtual void Build_Essence() override;
};


}//namespace Part
#endif // PART_FACEMAKER_H

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