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Releases: GodotNuts/GodotFirebase

godotfirebase-v5.3

04 Apr 12:34
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New Contributors

Full Changelog: godotfirebase-v5.2...godotfirebase-v5.3

Godot Firebase v5.2

09 Dec 12:39
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This release includes the "once" functionality found in other Firebase implementations so that you can simply get what's at a specific place in the Realtime Database once-only, rather than having to listen to the changes.

Godot Firebase v5.1

09 Jun 12:45
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Removed automatic caching from Firestore node to prevent the corruption bug that many people have been seeing.

Godot Firebase v4.8

09 Jun 12:44
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Updated to remove automatic caching in the Firestore node to prevent the big corruption bug that people have been running into.

GodotFirebase-v5.0

12 Apr 12:52
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This release targets the 4.x version of the GodotFirebase plugin. USE THIS IF YOU INTEND TO USE THE PLUGIN ON GODOT 4.x!

GodotFirebase-v4.7

11 May 11:41
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Implemented a fix for an Android-specific bug, and have updated the error handling in firestore_task to be more robust.

What's Changed

Full Changelog: godotfirebase-v4.6...godotfirebase-v4.7

GodotFirebase-v4.6

02 May 11:23
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This small update has a large impact on your codebase when using Firestore! This will break it! Make sure for your error handler you switch to using the new signal (it's the same signal as before, but with more data). I'm hoping this helps people debug their workflows better.

What's Changed

Full Changelog: godotfirebase-v4.5...godotfirebase-v4.6

godotfirebase-v4.5

25 Apr 00:15
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Fix for a massive bug in the realtime database, specifically with the HTTPSSEClient, which had an unstable refactor that missed a part of an if-condition. As such, we now support realtime database streaming again! As well as patching.

Full Changelog: godotfirebase-v4.4...godotfirebase-v4.5

godotfirebase-v4.4

11 Apr 16:50
2f802d0
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Full Changelog: godotfirebase-v4.3...godotfirebase-v4.4

godotfirebase-v4.3

28 Feb 19:34
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Fixes an issue with Firestore where it did not respect the dot notation for nested objects.