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# umoria | ||
umoria roguelike | ||
# UMoria | ||
Official source code of the roguelike UMoria. | ||
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## Introduction | ||
This repository contains the official source code of the roguelike UMoria (see http://en.wikipedia.org/wiki/Moria_%28video_game%29 and http://www.roguebasin.com/index.php?title=Moria for more info) as retrieved from Beej's Moria Page (http://beej.us/moria/). | ||
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I have checked in each version in order and tagged it, so that those interested in the historical development of the source will be able to explore it using Git/Github tools. | ||
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I have no plans to host official binaries here at this time, but am open to it if people are interested. | ||
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## Personal projects | ||
Personal projects by myself and others may be found on branches and/or forks. These will not be merged into the master branch without the official blessing of David Grabiner (see http://www.remarque.org/~grabiner/moria.html or http://www-math.bgsu.edu/~grabine/moria.html), the official UMoria maintainer. | ||
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Binaries for personal projects may be released here, however. | ||
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## License Information | ||
The source code to versions 5.5.2 and older is licensed under a combination of GPLv2 and Public Domain, per the Free Moria project (http://free-moria.sourceforge.net/). | ||
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David Grabiner's 5.6 changes have been released under the GPLv3. | ||
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## Background | ||
I have a long-standing interest in UMoria. It was my first roguelike, and I eventually produced the DJGPP 32-bit DOS port, which has stood as the last official PC release. Later, I participated in the Free Moria project, and ever since then I've toyed with the idea of playing with the source code once in a while. I've finally decided to at least start this project to get the official source code history onto Github, and in parallel I've produced a Cygwin port of the Unix source for use on modern Windows PCs. |