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ofxJoystick

usage

// in header
ofxJoystick joy_;

// in yourApp::setup()
joy_.setup(GLFW_JOYSTICK_1);

// now get axis from your Gamepad!
float XAxis = joy_.getAxis(0);
float YAxis = joy_.getAxis(1);

// and get button input
if (joy_.isPressed(0)) { ofLog() << "pressed 0"; }
if (joy_.isPushing(0)) { ofLog() << "pushing 0"; }
if (joy_.isRelease(0)) { ofLog() << "release 0"; }

my another ofxAddon

ofxKeyboard for KeyInput in !yourApp::keyPressed

contact

@Lost206 -twitter
akira206@gmail.com -gmail

lisence

ofxJoystick under MIT lisence