M-Pixel
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unity-procedural-mesh-optimization-presentation
unity-procedural-mesh-optimization-presentation PublicCode to accompany my Maximizing performance of 3D user-generated assets in Unity talk
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FastestBinaryStream
FastestBinaryStream PublicFluent interface for binary protocol implementation, aiming to prioritize runtime performance above all else.
C# 2
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MarchingCubes
MarchingCubes PublicForked from Phyronnaz/VoxelPlugin
Voxel plugin for Unreal Engine
C++ 1
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