Skip to content
View Michael-Prince-Sharpe's full-sized avatar
  • United Kingdom
Block or Report

Block or report Michael-Prince-Sharpe

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories

  1. bsnes-classic bsnes-classic Public

    Forked from awjackson/bsnes-classic

    SNES emulator with Qt GUI and Super FX and Super FX 2 improvements

    C++ 7

  2. bsnes-Accurate-PPU-Shaders bsnes-Accurate-PPU-Shaders Public

    CRT Royale and CRT Royale Kurozumi shaders for use with the accurate PPU only in bsnes. These also work on the Super Nintendo cores of ares and Higan. The accurate cores always output in the Super …

    GLSL 3

  3. Hardware-accurate-RGB-slang-shader-presets Hardware-accurate-RGB-slang-shader-presets Public

    This shader preset is intended to be used in RetroArch to look as it appeared on the original systems as if they were hooked up to a CRT television with RGB SCART cables. It's recommended to place …

    3

  4. bsnes-plus bsnes-plus Public

    Forked from CarterLi/bsnes-plus

    debug-oriented fork of bsnes v073

    C++ 1

  5. Sony-Trinitron-PVM-BVM-Shader-Presets Sony-Trinitron-PVM-BVM-Shader-Presets Public

    This shader preset is intended to be used in RetroArch to look as it appeared on the original systems as if they were hooked up to a consumer Sony Trinitron PVM/BVM television unit with csync RGB S…

    1

  6. N64_ROM_Database N64_ROM_Database Public

    Forked from MiSTer-devel/N64_ROM_Database

    A database of rom metadata for properly handling N64 games.