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Bomberman Jetters v0.1
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Notes
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trigger debug menu by setting 0300492c to 0x5A on boot or modify opcode at 08000392 to mov r0, 0x5A
CONTROL_CODE_E003 is some sort of set event flag command

title screen is lz77 at 08245784/08241384 with palette 08245704/082411A4

08286CE8 is the save screen gfx (lz77)
0840AB40 is more text
08273388 is the menu gfx (lz77)
08286ce8 is save/load screen gfx (lz77) palette 08286B88
081B04D4 is battle mode gfx (lz77, 16 wide)

Misc GFX that need translated
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080D2F54
080F1AD4
080F820C
0819E914
0819FAA4
081A8FF0
081AA1B4
081ABBE0
081ACEE0
081AF9C0
081B4488
081B5278, 0840F8E4 (Some sort of font)
081BA598
081D8140
081D9950
08249214
0824EFA8, 0824F4F4, 0824FA90, 08250014, 0825046C, 08250980 (8x8 text)
0825EDD4
08262604, 08262E00
082632B4
08264880, 08268560
082802B8
08283CCC
082860D4
08289F0C
083F825C
08402DCC
08405D74, 0840607C
08408C34
0840AB40
0840EAF4

Credits
--------
Normmatt for hacking the game.
Gemini for the Melissa 8 font.
Spikeman for the original VWF code.
Rai for translating the script.

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This project aims to translate the GBA game "Bomberman Jetters - Densetsu no Bomberman" from Japanese into English.

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