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Hands-On Blender 3D Modeling [Video]

This is the code repository for Hands-On Blender 3D Modeling [Video], published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.

About the Video Course

So, you’ve seen the latest movies and video games and want to be part of the action. Maybe you’re an indie game developer who needs some cool assets for your project, or an artist looking to branch out into the ever-growing 3D industry. Well, you can! 3D modeling is easier than you think and you can start creating your own art.

This course will show you the tools and skills necessary using the free Blender 3D software. And the best part is you’ll be creating in real time, as well as learning everything you need to know on your path to 3D artistry! This course will take you from A-Z, whether it be for movies, games, or 3D printing. It’s up to you to decide! If you want to learn Blender and make headway in the 3D modeling world, then this course is for you!

The code bundle for this video course is available at - https://github.com/PacktPublishing/Hands-On-Blender-3D-Modeling

What You Will Learn

  • Use Blender 3D, from installation to masterful 3D art
  • Go step by step from Blender to game, or Blender to 3D print, or Blender to movie screen!
  • Create the Base Mesh for the objects you want to create
  • Sculpt using MultiRes modifier and Dynamic Topology sculpting
  • Understand the pros and cons of both methods
  • See the importance of Re-Topology, which is especially important in the gaming industry
  • Unwrap and texture your new 3D model by bringing it to life with some color
  • Rig a character to prepare it for animation, and give it some bones
  • Export and create Texture maps to bring your creation from Blender 3D to the world

Instructions and Navigation

Assumed Knowledge

To fully benefit from the coverage included in this course, you will need:
● Basic Computer usage knowledge IE: Typing and Mouse Usage
● Familiarity with Git and GitHub for certain File Access
● Access to the Internet for software downloads

Technical Requirements

This course has the following software requirements:
Minimum Hardware Requirements For Blender 3D
For successful completion of this course, students will require the computer systems with at least the following:
OS: Windows Vista and above, m ac OS 10.6 and above, Linux
Processor: 32-bit dual core 2Ghz CPU with SSE2 support
Memory: 2 GB RAM
Storage: 157MB of free space

Recommended Hardware Requirements For Blender 3D
For an optimal experience with hands-on labs and other practical activities, we recommend the following configuration:
OS: Windows Vista and above, mac OS 10.6 and above, Linux
Processor: 64-bit quad core CPU
Memory: 8 GB RAM

This course has been tested on the following system configuration:
● OS: Mac OS 10.14.3
● Processor: 2.3 GHz Intel Core i5
● Memory: 8GB
● Hard Disk Space: 1 TB

● Video Card: Intel Iris Plus Graphics 640 1536 MB

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