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Godot Input Prompts

New nodes providing easy-to-use input prompts.

The current version supports the following icons:

  • Keyboard and mouse
  • Xbox
  • PlayStation
  • Nintendo Switch

Please note that the PlayStation icons must be completed manually in an editor.

Installation

To install, follow the latest instructions for installing plugins in the Godot documentation.

Getting Started

  • ActionPrompt nodes display prompts based on the InputMap and an icon preference. When set to "Automatic", the prompts update to match the input device.

  • JoypadButtonPrompt nodes display prompts corresponding to a button index.

  • JoypadMotionPrompt nodes display prompts corresponding to an axis and an axis value.

  • KeyPrompt nodes display prompts corresponding to a key scancode.

  • MouseButtonPrompt nodes display prompts corresponding to a button index.

Additional documentation is available in Godot's help window after installing the plugin.

License

The plugin is distributed under the MIT license. See LICENSE for more information.

Prompt icons (in the icons directory) are in the public domain, originally released by Kenney.