Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit 8314557
Showing
50 changed files
with
4,283 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
Dependencies/Assembly-CSharp.dll | ||
Dependencies/UnityEngine.dll | ||
Sources/Clouds/obj/* | ||
Sources/Geometry/obj/* | ||
Sources/Utilities/obj/* | ||
GameData/KerbalVisualEnhancements/Plugins/* | ||
Unity/Bundles/* | ||
Unity/Library/* | ||
Unity/Temp/* | ||
Unity/Unity.CSharp.csproj | ||
Unity/Unity.sln | ||
*.suo |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
KERBAL_VISUAL_ENHANCEMENTS | ||
{ | ||
volumeHexRadius = 12000 | ||
volumeSegmentDiv = 3 | ||
recursionLevel = 4 | ||
resursionLevelBody = 6 | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 14 | ||
VisualStudioVersion = 14.0.25420.1 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Clouds", "Sources\Clouds\Clouds.csproj", "{8DF6A385-18E6-4E76-A060-4C3847CA3046}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Geometry", "Sources\Geometry\Geometry.csproj", "{8B24314B-4B75-43F3-B31C-FFA9FC83FB70}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Utilities", "Sources\Utilities\Utilities.csproj", "{6B877DDF-EBC6-4EFD-A0F7-01F7CAD8CF87}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
KerbalVisualEnhancements|Any CPU = KerbalVisualEnhancements|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{8DF6A385-18E6-4E76-A060-4C3847CA3046}.KerbalVisualEnhancements|Any CPU.ActiveCfg = KerbalVisualEnhancements|Any CPU | ||
{8DF6A385-18E6-4E76-A060-4C3847CA3046}.KerbalVisualEnhancements|Any CPU.Build.0 = KerbalVisualEnhancements|Any CPU | ||
{8B24314B-4B75-43F3-B31C-FFA9FC83FB70}.KerbalVisualEnhancements|Any CPU.ActiveCfg = KerbalVisualEnhancements|Any CPU | ||
{8B24314B-4B75-43F3-B31C-FFA9FC83FB70}.KerbalVisualEnhancements|Any CPU.Build.0 = KerbalVisualEnhancements|Any CPU | ||
{6B877DDF-EBC6-4EFD-A0F7-01F7CAD8CF87}.KerbalVisualEnhancements|Any CPU.ActiveCfg = KerbalVisualEnhancements|Any CPU | ||
{6B877DDF-EBC6-4EFD-A0F7-01F7CAD8CF87}.KerbalVisualEnhancements|Any CPU.Build.0 = KerbalVisualEnhancements|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
# GNU General Public License | ||
|
||
> Kerbal Visual Enhancements is free software: you can redistribute it and/or modify | ||
> it under the terms of the GNU General Public License as published by | ||
> the Free Software Foundation, either version 3 of the License, or | ||
> (at your option) any later version. | ||
> | ||
> Kerbal Visual Enhancements is distributed in the hope that it will be useful, | ||
> but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
> GNU General Public License for more details. | ||
> | ||
> You should have received a copy of the GNU General Public License | ||
> along with this program. If not, see <<http://www.gnu.org/licenses/>>. | ||
> | ||
> Copyright (c) 2016 RangeMachine |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,33 @@ | ||
# Kerbal Visual Enhancements | ||
![Kerbal Visual Enhancements Logo](https://cloud.githubusercontent.com/assets/11577601/18886242/c375e298-84f7-11e6-8eb9-bf84e5dee596.jpg) | ||
|
||
### About plugin | ||
|
||
This is raw port of [**Environmental Visual Enhancements 7.4**](https://github.com/rbray89/EnvironmentalVisualEnhancements/releases/tag/7-4) for **Kerbal Space Program 1.2** with some modifications. Regedarding source plugin here fixed white clouds on the night side and Z-figthing when your are far away from planet. | ||
|
||
It's supports all old clouds packs like [**BetterAtmospheres**](http://forum.kerbalspaceprogram.com/index.php?/topic/70221-025090-better-atmospheres-v5-june-14th-2014/), [**Astronomers Visual Pack**](http://forum.kerbalspaceprogram.com/index.php?/topic/92113-025-astronomers-visual-pack-interstellar-v2/) and others. | ||
|
||
### How to build | ||
|
||
1. Put `Assembly-CSharp.dll` and `UnityEngine.dll` into `Dependencies` folder | ||
2. Build the project with **Visual Studio** or **Xamarin Studio** | ||
3. Open `Unity` project with **Unity3D** | ||
4. Click **Kerbal Visual Enhancements** -> **Build Bundles** | ||
5. Copy shaders bundles from `Bundles` folder in Unity project to `GameData/KerbalVisualEnhancements/Shaders` | ||
|
||
### License | ||
|
||
> Kerbal Visual Enhancements is free software: you can redistribute it and/or modify | ||
> it under the terms of the GNU General Public License as published by | ||
> the Free Software Foundation, either version 3 of the License, or | ||
> (at your option) any later version. | ||
> | ||
> Kerbal Visual Enhancements is distributed in the hope that it will be useful, | ||
> but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
> MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
> GNU General Public License for more details. | ||
> | ||
> You should have received a copy of the GNU General Public License | ||
> along with this program. If not, see <<http://www.gnu.org/licenses/>>. | ||
> | ||
> Copyright (c) 2016 RangeMachine |
Oops, something went wrong.