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Implemented Dialog::draw()
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Grumbel committed Aug 25, 2014
1 parent f98f624 commit e906147
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Showing 2 changed files with 88 additions and 4 deletions.
88 changes: 84 additions & 4 deletions src/gui/dialog.cpp
Expand Up @@ -17,16 +17,27 @@
#include "gui/dialog.hpp"

#include "control/controller.hpp"
#include "gui/menu_manager.hpp"
#include "supertux/resources.hpp"
#include "video/drawing_context.hpp"

Dialog::Dialog() :
m_text("<no-text>"),
m_text(),
m_buttons(),
m_selected_button()
{
}

Dialog::~Dialog()
{
}

void
Dialog::set_text(const std::string& text)
{
m_text = text;
}

void
Dialog::add_button(const std::string& text)
{
Expand All @@ -46,22 +57,91 @@ Dialog::process_input(const Controller& controller)
{
m_selected_button += 1;
m_selected_button = std::min(m_selected_button, static_cast<int>(m_buttons.size()) - 1);
}
}

if (controller.pressed(Controller::ACTION) ||
controller.pressed(Controller::MENU_SELECT))
{
on_select(m_selected_button);

// warning: this will "delete this"
MenuManager::instance().set_dialog({});
}
}

void
Dialog::draw(DrawingContext& ctx)
{
Vector center(SCREEN_WIDTH/2, SCREEN_HEIGHT/2);

Sizef text_size(Resources::normal_font->get_text_width(m_text),
Resources::normal_font->get_text_height(m_text));

Rectf text_rect(Vector(center.x - text_size.width/2,
center.y - text_size.height/2),
text_size);

Rectf bg_rect = text_rect;
bg_rect.p2.y += 44;

// draw background rect
ctx.draw_filled_rect(bg_rect.grown(12.0f),
Color(0.2f, 0.3f, 0.4f, 0.8f),
16.0f,
LAYER_GUI-10);

ctx.draw_filled_rect(bg_rect.grown(8.0f),
Color(0.6f, 0.7f, 0.8f, 0.5f),
16.0f,
LAYER_GUI-10);

// draw text
ctx.draw_text(Resources::normal_font, m_text,
Vector(bg_rect.p1.x + bg_rect.get_width()/2.0f,
bg_rect.p1.y),
ALIGN_CENTER, LAYER_GUI);

// draw HL line
ctx.draw_filled_rect(Vector(bg_rect.p1.x, bg_rect.p2.y - 35),
Vector(bg_rect.get_width(), 4),
Color(0.6f, 0.7f, 1.0f, 1.0f), LAYER_GUI);
ctx.draw_filled_rect(Vector(bg_rect.p1.x, bg_rect.p2.y - 35),
Vector(bg_rect.get_width(), 2),
Color(1.0f, 1.0f, 1.0f, 1.0f), LAYER_GUI);

// draw buttons
for(int i = 0; i < static_cast<int>(m_buttons.size()); ++i)
{
float segment_width = bg_rect.get_width() / m_buttons.size();
float button_width = segment_width * 0.95;
float button_height = 24.0f;
Vector pos(bg_rect.p1.x + segment_width/2.0f + i * segment_width,
bg_rect.p2.y - 12);

if (i == m_selected_button)
{
// highlight
float blink = (sinf(real_time * M_PI * 1.0f)/2.0f + 0.5f) * 0.5f + 0.25f;
ctx.draw_filled_rect(Rectf(Vector(pos.x - button_width/2, pos.y - button_height/2),
Vector(pos.x + button_width/2, pos.y + button_height/2)).grown(2.0f),
Color(1.0f, 1.0f, 1.0f, blink),
14.0f,
LAYER_GUI-10);
ctx.draw_filled_rect(Rectf(Vector(pos.x - button_width/2, pos.y - button_height/2),
Vector(pos.x + button_width/2, pos.y + button_height/2)),
Color(1.0f, 1.0f, 1.0f, 0.5f),
12.0f,
LAYER_GUI-10);
}

ctx.draw_text(Resources::normal_font, m_buttons[i],
Vector(100, 100),
Vector(pos.x, pos.y - int(Resources::normal_font->get_height()/2)),
ALIGN_CENTER, LAYER_GUI);
}
}

void
Dialog::on_select(int id)
{
}

/* EOF */
4 changes: 4 additions & 0 deletions src/gui/dialog.hpp
Expand Up @@ -32,12 +32,16 @@ class Dialog

public:
Dialog();
virtual ~Dialog();

void set_text(const std::string& text);
void add_button(const std::string& text);

void process_input(const Controller& controller);
void draw(DrawingContext& context);

virtual void on_select(int id);

private:
Dialog(const Dialog&) = delete;
Dialog& operator=(const Dialog&) = delete;
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