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Bicycle platform improvements #2898
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MatusGuy
commented
Apr 7, 2024
- easier to place
- custom sprites
- unisolid
- follow paths
@@ -55,8 +61,7 @@ BicyclePlatformChild::collision(GameObject& other, const CollisionHit& ) | |||
const float gravity = Sector::get().get_gravity(); | |||
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// Somehow the hit parameter does not get filled in, so to determine (hit.top == true) we do this: |
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Is this still true?
{ | ||
child->remove_me(); | ||
} | ||
std::cout << m_angular_speed << std::endl; |
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Remove debug code (in other places too).
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This pull request is not ready for review
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You requested review from me.
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Oh, you're right, I did. It was an accident, sorry