Releases: TLeonardUK/ds3os
Release v0.41.0.0-main
Preview build, not officially supported yet.
Release v0.40.0.0-main
Preview build, not officially supported yet.
Release v0.39.0.0-main
This release has a bunch of experimental changes in it to hopefully improve the server running at scale.
This is mostly in response to the archethrones mod struggling to run at 2000+ players.
Release v0.35.0.0-main
Small revision of 0.34, fixes some discord integration messages for ds2.
Release v0.34.0.0-main
This is the first build that officially supports dark souls 2.
There are implementations for all the main features and should be functional, if a bit buggy.
Release v0.31.0.0-ds2preview
Added basic invasion support for ds2. Still no matchmaking, so you will get matched with anyone at the moment.
Release v0.30.0.0-ds2preview
Turns off disconnecting when message is unhandled.
Release v0.29.0.0-ds2preview
Same as previous build, fixes a crash when booting the game.
Release v0.28.0.0-main
First build with crude Dark Souls 2 support.
Not recommended for use at the moment as limited functionality has been implemented and things will likely break horribly.
That said you should be able to summon people via signs right now.
You can switch a server between DarkSouls3 and DarkSouls2 by modifying the "GameType" property in the servers config.json file.
Release v0.27.0.0-main
- Added support for sharding. This is enabled via an opt-in configuration "SupportSharding" in the config file. Sharding allows the server to split itself into multiple servers when a user tries to create a server in the loader. Sharded servers are fully configurable and basically act as independent servers. This should hopefully mean that anyone that wants to setup a server no longer needs to deal with port-forwarding/etc themselves. This is enabled on ?ServerName? by default.
- Removed the ds3osconfig files, they caused considerable confusion and required a lot of support work. If you want to use them for LAN support, use an older release.
- Added port-patching as well, so you can now actually change the login port and no longer have to have it fixed to 50050.
- Various small bits of cleanup and bug fixing.
Notice for server owners
The location of the config.json file has slightly changed, it's now located in Saved/default/config.json, make sure you move the file over if you update your server to the new version.