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separate t and v argument in create_part, fix LIGH not defaulting to …
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….life of 30 with clones / console
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jacob1 committed Jan 12, 2016
1 parent d3c44db commit f6d82b6
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Showing 13 changed files with 47 additions and 35 deletions.
2 changes: 1 addition & 1 deletion src/gui/game/Tool.cpp
Expand Up @@ -163,5 +163,5 @@ void Element_TESC_Tool::DrawFill(Simulation * sim, Brush * brush, ui::Point posi

void PlopTool::Click(Simulation * sim, Brush * brush, ui::Point position)
{
sim->create_part(-2, position.X, position.Y, toolID);
sim->create_part(-2, position.X, position.Y, toolID&0xFF, toolID>>8);
}
9 changes: 8 additions & 1 deletion src/lua/LuaScriptInterface.cpp
Expand Up @@ -895,7 +895,14 @@ int LuaScriptInterface::simulation_partCreate(lua_State * l)
lua_pushinteger(l, -1);
return 1;
}
lua_pushinteger(l, luacon_sim->create_part(newID, lua_tointeger(l, 2), lua_tointeger(l, 3), lua_tointeger(l, 4)));
int type = lua_tointeger(l, 4);
int v = -1;
if (type>>8)
{
v = type>>8;
type = type&0xFF;
}
lua_pushinteger(l, luacon_sim->create_part(newID, lua_tointeger(l, 2), lua_tointeger(l, 3), type, v));
return 1;
}

Expand Down
8 changes: 7 additions & 1 deletion src/lua/TPTScriptInterface.cpp
Expand Up @@ -452,7 +452,13 @@ AnyType TPTScriptInterface::tptS_create(std::deque<std::string> * words)
if(tempPoint.X<0 || tempPoint.Y<0 || tempPoint.Y >= YRES || tempPoint.X >= XRES)
throw GeneralException("Invalid position");

int returnValue = sim->create_part(-1, tempPoint.X, tempPoint.Y, type);
int v = -1;
if (type>>8)
{
v = type>>8;
type = type&0xFF;
}
int returnValue = sim->create_part(-1, tempPoint.X, tempPoint.Y, type, v);

return NumberType(returnValue);
}
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33 changes: 16 additions & 17 deletions src/simulation/Simulation.cpp
Expand Up @@ -576,7 +576,7 @@ int Simulation::FloodINST(int x, int y, int fullc, int cm)
// fill span
for (x=x1; x<=x2; x++)
{
if (create_part(-1, x, y, fullc)>=0)
if (create_part(-1, x, y, c, fullc>>8)>=0)
created_something = 1;
}

Expand Down Expand Up @@ -1440,12 +1440,12 @@ int Simulation::CreatePartFlags(int x, int y, int c, int flags)
{
delete_part(x, y);
if (c!=0)
create_part(-2, x, y, c);
create_part(-2, x, y, c&0xFF, c>>8);
}
}
//normal draw
else
if (create_part(-2, x, y, c) == -1)
if (create_part(-2, x, y, c&0xFF, c>>8) == -1)
return 1;
return 0;
}
Expand Down Expand Up @@ -1509,6 +1509,8 @@ void Simulation::CreateLine(int x1, int y1, int x2, int y2, int c)
bool reverseXY = abs(y2-y1) > abs(x2-x1);
int x, y, dx, dy, sy;
float e, de;
int v = c>>8;
c = c&0xFF;
if (reverseXY)
{
y = x1;
Expand Down Expand Up @@ -1539,19 +1541,19 @@ void Simulation::CreateLine(int x1, int y1, int x2, int y2, int c)
for (x=x1; x<=x2; x++)
{
if (reverseXY)
create_part(-1, y, x, c);
create_part(-1, y, x, c, v);
else
create_part(-1, x, y, c);
create_part(-1, x, y, c, v);
e += de;
if (e >= 0.5f)
{
y += sy;
if ((y1<y2) ? (y<=y2) : (y>=y2))
{
if (reverseXY)
create_part(-1, y, x, c);
create_part(-1, y, x, c, v);
else
create_part(-1, x, y, c);
create_part(-1, x, y, c, v);
}
e -= 1.0f;
}
Expand Down Expand Up @@ -2763,19 +2765,16 @@ void Simulation::part_change_type(int i, int x, int y, int t)//changes the type

//the function for creating a particle, use p=-1 for creating a new particle, -2 is from a brush, or a particle number to replace a particle.
//tv = Type (8 bits) + Var (24 bits), var is usually 0
int Simulation::create_part(int p, int x, int y, int tv)
int Simulation::create_part(int p, int x, int y, int t, int v)
{
int i;

int t = tv & 0xFF;
int v = (tv >> 8) & 0xFFFFFF;

if (x<0 || y<0 || x>=XRES || y>=YRES)
return -1;
if (t>=0 && t<PT_NUM && !elements[t].Enabled)
return -1;

if (tv == SPC_AIR)
if (t == SPC_AIR)
{
pv[y/CELL][x/CELL] += 0.03f;
if (y+CELL<YRES)
Expand All @@ -2788,8 +2787,7 @@ int Simulation::create_part(int p, int x, int y, int tv)
}
return -1;
}

if (t==PT_SPRK)
else if (t==PT_SPRK)
{
int type = pmap[y][x]&0xFF;
int index = pmap[y][x]>>8;
Expand Down Expand Up @@ -2818,10 +2816,11 @@ int Simulation::create_part(int p, int x, int y, int tv)
parts[index].temp = parts[index].temp+10.0f;
return index;
}
if (t==PT_SPAWN&&elementCount[PT_SPAWN])
else if (t==PT_SPAWN && elementCount[PT_SPAWN])
return -1;
if (t==PT_SPAWN2&&elementCount[PT_SPAWN2])
else if (t==PT_SPAWN2 && elementCount[PT_SPAWN2])
return -1;

if (p==-1)//creating from anything but brush
{
// If there is a particle, only allow creation if the new particle can occupy the same space as the existing particle
Expand Down Expand Up @@ -4701,7 +4700,7 @@ void Simulation::SimulateGoL()
}
}
if (creategol<0xFF)
create_part(-1, nx, ny, PT_LIFE|((creategol-1)<<8));
create_part(-1, nx, ny, PT_LIFE, creategol-1);
}
else if (grule[golnum][neighbors-1]==0 || grule[golnum][neighbors-1]==2)//subtract 1 because it counted itself
{
Expand Down
2 changes: 1 addition & 1 deletion src/simulation/Simulation.h
Expand Up @@ -150,7 +150,7 @@ class Simulation
void part_change_type(int i, int x, int y, int t);
//int InCurrentBrush(int i, int j, int rx, int ry);
//int get_brush_flags();
int create_part(int p, int x, int y, int t);
int create_part(int p, int x, int y, int t, int v = -1);
void delete_part(int x, int y);
void get_sign_pos(int i, int *x0, int *y0, int *w, int *h);
int is_wire(int x, int y);
Expand Down
2 changes: 1 addition & 1 deletion src/simulation/elements/ARAY.cpp
Expand Up @@ -139,7 +139,7 @@ int Element_ARAY::update(UPDATE_FUNC_ARGS)
{
for (int rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1 - rx1 + 1)
{
int np = sim->create_part(-1, x + nxi + nxx + rx1, y + nyi + nyy + ry1, parts[r].tmp);
int np = sim->create_part(-1, x + nxi + nxx + rx1, y + nyi + nyy + ry1, parts[r].tmp&0xFF);
if (np != -1)
{
parts[np].temp = parts[r].temp;
Expand Down
4 changes: 2 additions & 2 deletions src/simulation/elements/BCLN.cpp
Expand Up @@ -81,10 +81,10 @@ int Element_BCLN::update(UPDATE_FUNC_ARGS)
}
}
else {
if (parts[i].ctype==PT_LIFE) sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype|(parts[i].tmp<<8));
if (parts[i].ctype==PT_LIFE) sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, PT_LIFE, parts[i].tmp);
else if (parts[i].ctype!=PT_LIGH || (rand()%30)==0)
{
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype);
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype&0xFF);
if (np>=0)
{
if (parts[i].ctype==PT_LAVA && parts[i].tmp>0 && parts[i].tmp<PT_NUM && sim->elements[parts[i].tmp].HighTemperatureTransition==PT_LAVA)
Expand Down
4 changes: 2 additions & 2 deletions src/simulation/elements/CLNE.cpp
Expand Up @@ -72,10 +72,10 @@ int Element_CLNE::update(UPDATE_FUNC_ARGS)
}
}
else {
if (parts[i].ctype==PT_LIFE) sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype|(parts[i].tmp<<8));
if (parts[i].ctype==PT_LIFE) sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, PT_LIFE, parts[i].tmp);
else if (parts[i].ctype!=PT_LIGH || (rand()%30)==0)
{
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype);
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype&0xFF);
if (np>=0)
{
if (parts[i].ctype==PT_LAVA && parts[i].tmp>0 && parts[i].tmp<PT_NUM && sim->elements[parts[i].tmp].HighTemperatureTransition==PT_LAVA)
Expand Down
2 changes: 1 addition & 1 deletion src/simulation/elements/CONV.cpp
Expand Up @@ -85,7 +85,7 @@ int Element_CONV::update(UPDATE_FUNC_ARGS)
continue;
if((r&0xFF)!=PT_CONV && (r&0xFF)!=PT_DMND && (r&0xFF)!=ctype)
{
sim->create_part(r>>8, x+rx, y+ry, parts[i].ctype);
sim->create_part(r>>8, x+rx, y+ry, parts[i].ctype&0xFF, parts[i].ctype>>8);
}
}
}
Expand Down
2 changes: 1 addition & 1 deletion src/simulation/elements/CRAY.cpp
Expand Up @@ -93,7 +93,7 @@ int Element_CRAY::update(UPDATE_FUNC_ARGS)
}
r = pmap[y+nyi+nyy][x+nxi+nxx];
if (!sim->IsWallBlocking(x+nxi+nxx, y+nyi+nyy, parts[i].ctype) && (!sim->pmap[y+nyi+nyy][x+nxi+nxx] || createSpark)) { // create, also set color if it has passed through FILT
int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype);
int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype&0xFF, parts[i].ctype>>8);
if (nr!=-1) {
if (colored)
parts[nr].dcolour = colored;
Expand Down
6 changes: 3 additions & 3 deletions src/simulation/elements/PBCN.cpp
Expand Up @@ -114,7 +114,7 @@ int Element_PBCN::update(UPDATE_FUNC_ARGS)
for (ry = -1; ry < 2; ry++)
if (rx || ry)
{
int r = sim->create_part(-1, x + rx, y + ry,parts[i].ctype);
int r = sim->create_part(-1, x + rx, y + ry, PT_PHOT);
if (r != -1)
{
parts[r].vx = rx * 3;
Expand All @@ -130,11 +130,11 @@ int Element_PBCN::update(UPDATE_FUNC_ARGS)
else if (parts[i].ctype==PT_LIFE)//create life a different way
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
sim->create_part(-1, x+rx, y+ry, parts[i].ctype|(parts[i].tmp<<8));
sim->create_part(-1, x+rx, y+ry, PT_LIFE, parts[i].tmp);

else if (parts[i].ctype!=PT_LIGH || !(rand()%30))
{
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype);
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype&0xFF, parts[i].ctype>>8);
if (np>-1)
{
if (parts[i].ctype==PT_LAVA && parts[i].tmp>0 && parts[i].tmp<PT_NUM && sim->elements[parts[i].tmp].HighTemperatureTransition==PT_LAVA)
Expand Down
6 changes: 3 additions & 3 deletions src/simulation/elements/PCLN.cpp
Expand Up @@ -105,7 +105,7 @@ int Element_PCLN::update(UPDATE_FUNC_ARGS)
for (ry = -1; ry < 2; ry++)
if (rx || ry)
{
int r = sim->create_part(-1, x + rx, y + ry, parts[i].ctype);
int r = sim->create_part(-1, x + rx, y + ry, PT_PHOT);
if (r != -1)
{
parts[r].vx = rx * 3;
Expand All @@ -121,11 +121,11 @@ int Element_PCLN::update(UPDATE_FUNC_ARGS)
else if (parts[i].ctype==PT_LIFE)//create life a different way
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
sim->create_part(-1, x+rx, y+ry, parts[i].ctype|(parts[i].tmp<<8));
sim->create_part(-1, x+rx, y+ry, PT_LIFE, parts[i].tmp);

else if (parts[i].ctype!=PT_LIGH || (rand()%30)==0)
{
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype);
int np = sim->create_part(-1, x+rand()%3-1, y+rand()%3-1, parts[i].ctype&0xFF);
if (np>=0)
{
if (parts[i].ctype==PT_LAVA && parts[i].tmp>0 && parts[i].tmp<PT_NUM && sim->elements[parts[i].tmp].HighTemperatureTransition==PT_LAVA)
Expand Down
2 changes: 1 addition & 1 deletion src/simulation/elements/STOR.cpp
Expand Up @@ -75,7 +75,7 @@ int Element_STOR::update(UPDATE_FUNC_ARGS)
{
for(ry1 = 1; ry1 >= -1; ry1--){
for(rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1-rx1+1){ // Oscillate the X starting at 0, 1, -1, 3, -5, etc (Though stop at -1)
np = sim->create_part(-1,x+rx1,y+ry1,parts[i].tmp);
np = sim->create_part(-1,x+rx1,y+ry1,parts[i].tmp&0xFF);
if (np!=-1)
{
parts[np].temp = parts[i].temp;
Expand Down

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