A junior in college pursuing a triple major in Computer Science, Mathematics, and Physics.
Welcome to my GitHub profile! I'm passionate about exploring the intersections of computer science, mathematics, and physics through programming and visualization.
- π From Houston, Texas
- π± Currently exploring low-level programming, quantum computing, and computer graphics.
- β¨ Passionate about creating visualizations for mathematical and physical concepts.
- π¨ Enjoy sketching, 3D modeling, writing, and playing the piano in my spare time.
- π₯οΈ MGL: Developing a Raylib-based graphics library utilizing Apple's Metal API for high-performance rendering. Its a C library that wraps around Objective-C src code utilizing many of Apple's frameworks.
- π¬ Quantum Playground: Experimenting with Quantum programming in Python and Q# to explore quantum algorithms and simulations, aiming to bridge the gap between theory and practical implementation.
- π£ Hopf Fibrations: Working on a simple website to visualize the hopf mapping of
$S^3 \rightarrow S^2 \rightarrow \mathbb{R}^3$ .
- π GDSC: Currently leading two developer teams as a tech lead in my Google Student Development Club. Our projects focus on game development using Unity game engine and motion capture software using Python and OpenCV.
- π Research Assistant: Currently a research assistant for my advisor, where I develop an interactive web app for water simulation of the local Mill Creek and study fish energetics to understand the effects of water flow on Salmonoid migration.
- π¨βπ« Teacher Assistant: Currently the TA for the Computer System Fundamentals (CS-210) class and formerly the TA for the Computational Physics (PHYS-300) class.
β’ Python β’ C/C++ β’ JavaScipt β’ Typescript β’ Objective-C
β’ Assembly (x86_64) β’ PostgreSQL β’ Shell Scripting β’ Gnuplot script β’ Swift
β’ Cocoa β’ Tailwindcss β’ ReactJS β’ Metal3 β’ OpenCV β’ Pandas β’ Numpy β’ Scipy β’ Matplotlib β’ ThreeJS β’ NodeJS