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- removed several non-actions from player.cpp's saveable code.
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coelckers committed May 28, 2023
1 parent 4bf0029 commit 20b39c6
Showing 1 changed file with 0 additions and 18 deletions.
18 changes: 0 additions & 18 deletions source/games/sw/src/player.cpp
Expand Up @@ -7212,37 +7212,19 @@ void CheckFootPrints(PLAYER* pp)

static saveable_code saveable_player_code[] =
{
SAVE_CODE(DoPlayerSlide),
SAVE_CODE(DoPlayerWade),
SAVE_CODE(DoPlayerBeginWade),
SAVE_CODE(DoPlayerBeginCrawl),
SAVE_CODE(DoPlayerCrawl),
SAVE_CODE(DoPlayerRun),
SAVE_CODE(DoPlayerBeginRun),
SAVE_CODE(DoPlayerFall),
SAVE_CODE(DoPlayerBeginFall),
SAVE_CODE(DoPlayerJump),
SAVE_CODE(DoPlayerBeginJump),
SAVE_CODE(DoPlayerForceJump),
SAVE_CODE(DoPlayerBeginFly),
SAVE_CODE(DoPlayerFly),
SAVE_CODE(DoPlayerBeginClimb),
SAVE_CODE(DoPlayerClimb),
SAVE_CODE(DoPlayerBeginDie),
SAVE_CODE(DoPlayerBeginOperateVehicle),
SAVE_CODE(DoPlayerBeginOperate),
SAVE_CODE(DoPlayerOperateVehicle),
SAVE_CODE(DoPlayerOperateTurret),
SAVE_CODE(DoPlayerBeginDive),
SAVE_CODE(DoPlayerDive),
SAVE_CODE(DoPlayerTeleportPause),
SAVE_CODE(DoPlayerTestCrawl),
SAVE_CODE(DoPlayerDeathFlip),
SAVE_CODE(DoPlayerDeathCrumble),
SAVE_CODE(DoPlayerDeathExplode),
SAVE_CODE(DoPlayerDeathFall),
SAVE_CODE(DoPlayerBeginDiveNoWarp),
SAVE_CODE(DoPlayerCurrent),
};

static saveable_data saveable_player_data[] =
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