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- added a serializer for VMFunction pointers.
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Original file line number | Diff line number | Diff line change |
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class SWActor : CoreActor native | ||
{ | ||
// all ANIMATORs. | ||
native int DoBunnyMove(); | ||
native int DoBunnyGrowUp(); | ||
native int DoBunnyEat(); | ||
native int DoBunnyScrew(); | ||
native int NullBunny(); | ||
native int InitBunnySlash(); | ||
native int DoBunnyStandKill(); | ||
native int DoBunnyPain(); | ||
native int DoBunnyMoveJump(); | ||
native int DoBunnyBeginJumpAttack(); | ||
native int BunnySpew(); | ||
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native int DoCoolgMove(); | ||
native int NullCoolg(); | ||
native int InitCoolgBash(); | ||
native int InitCoolgFire(); | ||
native int DoCoolgPain(); | ||
native int DoCoolgDeath(); | ||
native int DoCoolgBirth(); | ||
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native int DoCoolieMove(); | ||
native int CooliePain(); | ||
native int NullCoolie(); | ||
native int SpawnCoolieExp(); | ||
native int DoCoolieWaitBirth(); | ||
native int SpawnCoolg(); | ||
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native int DoEelMove(); | ||
native int InitEelFire(); | ||
native int NullEel(); | ||
native int DoEelDeath(); | ||
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native int NullGirlNinja(); | ||
native int DoGirlNinjaMove(); | ||
native int DoGirlNinjaPain(); | ||
native int DoGirlNinjaSpecial(); | ||
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native int InitEnemyMine(); | ||
native int InitEnemyCrossbow(); | ||
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native int DoGoroMove(); | ||
native int NullGoro(); | ||
native int InitGoroChop(); | ||
native int DoGoroPain(); | ||
native int InitEnemyFireball(); | ||
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native int DoHornetMove(); | ||
native int DoHornetDeath(); | ||
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native int BloodSprayFall(); | ||
native int DoSuicide(); | ||
native int DoRadiationCloud(); | ||
native int DoChemBomb(); | ||
native int DoCaltrops(); | ||
native int DoCaltropsStick(); | ||
native int DoCarryFlag(); | ||
native int DoCarryFlagNoDet(); | ||
native int DoFlag(); | ||
native int DoPhosphorus(); | ||
native int DoBloodSpray(); | ||
native int DoWallBloodDrip(); | ||
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native int DoLavaMove(); | ||
native int NullLava(); | ||
native int InitLavaThrow(); | ||
native int InitLavaFlame(); | ||
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native int DoActorDeathMove(); | ||
native int QueueFloorBlood(); | ||
native int DoActorDebris(); | ||
native int InitActorDecide(); | ||
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native int DoToiletGirl(); | ||
native int ToiletGirlPain(); | ||
native int ToiletGirlUzi(); | ||
native int InitEnemyUzi(); | ||
native int DoWashGirl(); | ||
native int WashGirlUzi(); | ||
native int DoTrashCan(); | ||
native int TrashCanPain(); | ||
native int PachinkoLightOperate(); | ||
native int Pachinko1Operate(); | ||
native int PachinkoCheckWin(); | ||
native int DoCarGirl(); | ||
native int CarGirlPain(); | ||
native int CarGirlUzi(); | ||
native int DoMechanicGirl(); | ||
native int MechanicGirlPain(); | ||
native int MechanicGirlDrill(); | ||
native int DoSailorGirl(); | ||
native int SailorGirlPain(); | ||
native int SailorGirlThrow(); | ||
native int DoPruneGirl(); | ||
native int PruneGirlPain(); | ||
native int WashGirlPain(); | ||
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native int DoNinjaMove(); | ||
native int NullNinja(); | ||
native int DoNinjaCeiling(); | ||
native int DoNinjaPain(); | ||
native int InitEnemyStar(); | ||
native int InitEnemyMirv(); | ||
native int InitEnemyNapalm(); | ||
native int InitEnemyRocket(); | ||
native int InitSpriteGrenade(); | ||
native int InitFlashBomb(); | ||
native int CheckFire(); | ||
native int DoNinjaSpecial(); | ||
native int DoNinjaGrabThroat(); | ||
native int DoNinjaHariKari(); | ||
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native int DoRipperMove(); | ||
native int NullRipper(); | ||
native int InitRipperSlash(); | ||
native int DoRipperStandHeart(); | ||
native int DoRipperHang(); | ||
native int DoRipperPain(); | ||
native int DoRipperMoveJump(); | ||
native int DoRipperBeginJumpAttack(); | ||
native int DoRipperHangJF(); | ||
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native int DoRipper2Move(); | ||
native int NullRipper2(); | ||
native int DoRipper2Hang(); | ||
native int DoRipper2Pain(); | ||
native int DoRipper2MoveJump(); | ||
native int DoRipper2BeginJumpAttack(); | ||
native int DoRipper2HangJF(); | ||
native int DoRipper2StandHeart(); | ||
native int ChestRipper2(); | ||
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native int DoSerpMove(); | ||
native int NullSerp(); | ||
native int InitSerpSlash(); | ||
native int InitSerpRing(); | ||
native int InitSerpSpell(); | ||
native int InitSerpMonstSpell(); | ||
native int DoDeathSpecial(); | ||
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native int DoSkelMove(); | ||
native int NullSkel(); | ||
native int InitSkelSlash(); | ||
native int InitSkelSpell(); | ||
native int DoSkelPain(); | ||
native int DoSkelInitTeleport(); | ||
native int DoSkelTeleport(); | ||
native int DoSkelTermTeleport(); | ||
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native int DoSkullWait(); | ||
native int DoSerpRing(); | ||
native int DoSkullJump(); | ||
native int DoDamageTest(); | ||
native int DoSkullSpawnShrap(); | ||
native int DoBettyWait(); | ||
native int DoBettyJump(); | ||
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native int DoSumoMove(); | ||
native int NullSumo(); | ||
native int InitSumoFart(); | ||
native int InitSumoClap(); | ||
native int InitSumoStomp(); | ||
native int DoSumoDeathMelt(); | ||
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native int DoDefaultStat(); | ||
native int DoPuff(); | ||
native int DoRailPuff(); | ||
native int DoTracer(); | ||
native int DoEMP(); | ||
native int DoEMPBurst(); | ||
native int DoFastShrapJumpFall(); | ||
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native int DoTankShell(); | ||
native int DoVehicleSmoke(); | ||
native int DoWaterSmoke(); | ||
native int DoUziSmoke(); | ||
native int DoShotgunSmoke(); | ||
native int DoUziBullet(); | ||
native int DoBubble(); | ||
native int DoCrossBolt(); | ||
native int DoStar(); | ||
native int DoLavaBoulder(); | ||
native int DoShrapDamage(); | ||
native int DoVulcanBoulder(); | ||
native int DoGrenade(); | ||
native int DoMineStuck(); | ||
native int DoMine(); | ||
native int DoMineSpark(); | ||
native int DoMeteor(); | ||
native int DoMirvMissile(); | ||
native int DoSerpMeteor(); | ||
native int DoSpear(); | ||
native int DoRocket(); | ||
native int DoRail(); | ||
native int DoLaser(); | ||
native int DoMicro(); | ||
native int DoMicroMini(); | ||
native int DoBoltThinMan(); | ||
native int DoBoltSeeker(); | ||
native int DoBoltFatMan(); | ||
native int DoBoltShrapnel(); | ||
native int DoCoolgFire(); | ||
native int DoCoolgDrip(); | ||
native int DoPlasma(); | ||
native int DoShrapJumpFall(); | ||
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native int DoTracerShrap(); | ||
native int DoVomitSplash(); | ||
native int DoVomit(); | ||
native int DoMirv(); | ||
native int DoBloodWorm(); | ||
native int DoNapalm(); | ||
native int DoRing(); | ||
native int DoFireball(); | ||
native int DoBreakFlames(); | ||
native int DoFireballFlames(); | ||
native int DoSectorExp(); | ||
native int SpawnShrapX(); | ||
native int DoExpDamageTest(); | ||
native int DoMineExpMine(); | ||
native int DoMineExp(); | ||
native int SpawnGrenadeSmallExp(); | ||
native int DoElectro(); | ||
native int DoTeleRipper(); | ||
native int DoPlasmaDone(); | ||
native int DoPlasmaFountain(); | ||
native int DoFootPrints(); | ||
native int DoPlayerSpriteReset(); | ||
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native int DoFloorBlood(); | ||
native int DoWallBlood(); | ||
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native int DoGet(); | ||
native int DoCoin(); | ||
native int DoFireFly(); | ||
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native int DoZillaMove(); | ||
native int DoZillaStomp(); | ||
native int NullZilla(); | ||
native int InitZillaRail(); | ||
native int InitZillaRocket(); | ||
native int DoZillaDeathMelt(); | ||
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native int DoZombieMove(); | ||
native int NullZombie(); | ||
native int DoZombiePain(); | ||
native int InitEnemyNuke(); | ||
native int InitEnemyRail(); | ||
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native int InitActorRunAway(); | ||
native int InitActorAttack(); | ||
native int InitActorDuck(); | ||
native int InitActorEvade(); | ||
native int InitActorFindPlayer(); | ||
native int InitActorMoveCloser(); | ||
native int InitActorReposition(); | ||
native int InitActorWanderAround(); | ||
native int InitCoolgCircle(); | ||
native int InitCoolieCharge(); | ||
native int InitHornetCircle(); | ||
native int InitHornetSting(); | ||
native int InitRipper2Charge(); | ||
native int InitRipper2Hang(); | ||
native int InitRipperHang(); | ||
native int InitActorRunToward(); | ||
native int InitActorSetDecide(); | ||
native int DoActorDecide(); | ||
native int DoActorMoveJump(); | ||
native int DoActorDuck(); | ||
native int NinjaJumpActionFunc(); | ||
native int DoActorMoveCloser(); | ||
native int DoActorAttack(); | ||
native int DoActorReposition(); | ||
native int DoCoolgCircle(); | ||
native int DoHornetCircle(); | ||
native int GenerateDrips(); | ||
native int DoSpawnSpot(); | ||
native int DoGrating(); | ||
native int DoVator(); | ||
native int DoVatorAuto(); | ||
native int DoRotator(); | ||
native int DoActorPause(); | ||
native int DoSlidor(); | ||
native int DoSpike(); | ||
native int DoSpikeAuto(); | ||
native int DoLavaErupt(); | ||
native int SpawnVehicleSmoke(); | ||
native int DoLaserStart(); | ||
native int DoTracerStart(); | ||
native int DoRailStart(); | ||
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} |