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- converted all FuncObjects to classes.
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coelckers committed Oct 15, 2021
1 parent 3bda4d5 commit f13e1f2
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Showing 2 changed files with 824 additions and 789 deletions.
41 changes: 41 additions & 0 deletions source/games/exhumed/src/aistuff.h
Expand Up @@ -513,6 +513,47 @@ struct AIMummy : public ExhumedAI
void RadialDamage(RunListEvent* ev) override;
};

struct AIElev : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Tick(RunListEvent* ev) override;
};

struct AIWallFace : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
};

struct AISlide : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Tick(RunListEvent* ev) override;
};

struct AITrap : public ExhumedAI
{
void ProcessChannel(RunListEvent* ev) override;
void Tick(RunListEvent* ev) override;
};

struct AISpark : public ExhumedAI
{
void Tick(RunListEvent* ev) override;
};

struct AIEnergyBlock : public ExhumedAI
{
virtual void Damage(RunListEvent* ev) override;
virtual void RadialDamage(RunListEvent* ev) override;
};

struct AIObject : public ExhumedAI
{
void Tick(RunListEvent* ev) override;
void Damage(RunListEvent* ev) override;
void Draw(RunListEvent* ev) override;
void RadialDamage(RunListEvent* ev) override;
};

void runlist_DispatchEvent(ExhumedAI* ai, int nObject, int nMessage, int nDamage, int nRun);

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