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fix MBF21 A_WeaponMeleeAttack function name typo & args
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XaserAcheron authored and coelckers committed Jan 18, 2022
1 parent cf04ebb commit 00d4442
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/gamedata/d_dehacked.cpp
Expand Up @@ -886,12 +886,12 @@ static void CreateWeaponBulletAttackFunc(FunctionCallEmitter &emitters, int valu

static void CreateWeaponMeleeAttackFunc(FunctionCallEmitter &emitters, int value1, int value2, MBFParamState* state)
{
state->ValidateArgCount(5, "A_WeaponBulletAttack");
state->ValidateArgCount(5, "A_WeaponMeleeAttack");
emitters.AddParameterIntConst(state->GetIntArg(0, 2));
emitters.AddParameterIntConst(state->GetIntArg(1, 10));
emitters.AddParameterFloatConst(state->GetFloatArg(2, 1));
emitters.AddParameterIntConst(state->GetIntArg(3));
emitters.AddParameterIntConst(state->GetIntArg(4));
emitters.AddParameterIntConst(state->GetSoundArg(3));
emitters.AddParameterFloatConst(state->GetFloatArg(4));
}

static void CreateWeaponSoundFunc(FunctionCallEmitter &emitters, int value1, int value2, MBFParamState* state)
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