Skip to content
View aconty's full-sized avatar
  • Sony Pictures Imageworks
Block or Report

Block or report aconty

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
aconty/README.md

Alejandro Conty Estévez Published Material

I'm a rendering engineer working at Sony Pictures Imageworks in the in-house render engine Arnold. This is a list of the publications I have contributed to.

Adaptive Caustics Rendering in Production with Photon Guiding (EGSR 2020) Alejandro Conty, Christopher Kulla
* Full paper
* Recorded talk
A Microfacet-Based Shadowing Function to Solve the Bump Terminator Problem (Ray Tracing Gems 2019) Alejandro Conty, Pascal Lecocq, Clifford Stein
* Full paper pre-print
Sony Pictures Imageworks Arnold (ACM Transactions on Graphics 2018) Christopher Kulla, Alejandro Conty, Clifford Stein, Larry Gritz
* Full paper
Talk: Fast Product Importance Sampling of Environment Maps (Siggraph 2018). Alejandro Conty, Pascal Lecocq
* Talk abstract
* Talk slides
Importance Sampling of Many Lights With Adaptive Tree Splitting (HPG 2018). Alejandro Conty, Christopher Kulla
* Full paper (UPDATE: fixed error on eq 10)
* Conference slides
Talk: Importance Sampling of Many Lights With Adaptive Tree Splitting (Siggraph 2017). Alejandro Conty, Christopher Kulla
* Talk abstract
* Talk slides
Course: Revisiting Physically Based Shading at Imageworks (Siggraph 2017) Christopher Kulla, Alejandro Conty
* Course website
* Our slides
* Our sheen model report: Production Friendly Microfacet Sheen BRDF
BSSRDF Importance Sampling (Siggraph 2013) Alan King, Christopher Kulla, Alejandro Conty, Marcos Fajardo
* Talk abstract
* Talk slides
Open Shading Language (Siggraph 2010) Larry Gritz, Clifford Stein, Chris Kulla, Alejandro Conty
* Talk abstract
* Github project
* Light Path Expressions LPEs
Parallelizing Automatic Induction of Langton Parameter with Genetic Programming (2007) Santiago Garcia Carbajal, David Corne, Alejandro Conty
* Paper PDF

Old Projects

YafRay (Yet Another Free RAYtracer) 2002. Now discontinued and rebooted as a new project YafaRay
* New project, not developed by me: YafaRay
* Wikipedia entry

Popular repositories

  1. OpenShadingLanguage OpenShadingLanguage Public

    Forked from AcademySoftwareFoundation/OpenShadingLanguage

    Advanced shading language for production GI renderers

    C++ 1

  2. oiio oiio Public

    Forked from AcademySoftwareFoundation/OpenImageIO

    OpenImageIO

    C++

  3. aconty aconty Public

    Contributed publications

    JavaScript