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updated changelog and bumped revision number to 4.1.4
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rob-bateman committed Jul 11, 2013
1 parent d91ce4f commit 008b1d8
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47 changes: 46 additions & 1 deletion CHANGELOG.txt
Expand Up @@ -165,4 +165,49 @@
- Fix for mesh normals data when using PickingType.SHADER on view.mousePicker. Closes #537
- Fix for incorrect thickness value being get/set on Segment. Closes #392
- Fixed single frame glitch for ambient light on startup of a scene. Closes #410
- Fix to MeshHelper class for correctly handling CompactSubGeometry classes. Closes #444
- Fix to MeshHelper class for correctly handling CompactSubGeometry classes. Closes #444

4.1.2
- Upgraded AWD parser to version 2.1
- Added SphereMaker Command
- Fix to animation errors and container mismatches on Collada parser (Closes #428 & #445)
- Fix for using second normal on SimpleWaterNormalMethod. Closes #558.
- Fixes to memory leaks around animators (Closes #562)
- Moved interleaveBuffers() method from away3d.utils.GeometryUtil to away3d.tools.utils.GeomUtils and removed away3d.utils.GeometryUtil
- Removed dummy COLLADA_ROOT_ container from Collada parser
- Fix to operation of PerspectiveOffCenterLens
- Fix State reseting when device loss experienced for animations
- Added Basic 3D multitouch support
- Extend LookAtController and HoverController to allow upAxis to be defined
- Update Epsilon value in Shadow Methods to be the equivalent of inverse-distance for both point and directional lights
- Re-worked getContainerBounds method to work with translations and rotations of nested containers and entities.
- Added bounds for Segment Sets
- Fixes to Geometry primitive normals
- Fixes to various AssetLoader issues and parser inconsistencies
- Orthographic lens fixed to work with sharedcontext views
- Various fixes to SegmentSet, added support for multiple buffers
- Picking fixes for sharedcontext views
- Added ParticleRotateToPositionNode in particle animators

4.1.3
- Fix issue with Segment thickness when sciccorRect is set in a view
- Fixed Bounds.getMeshBounds()
- Fixed index setting of ParticleFollowState
- Fix for sharing context collider with overlapping views

4.1.4 (Gold)
- Added baseDependency getter to AssetLoader
- New Wireframe regular polygon primitive
- Added getCenter() method to Bounds
- Updated geometry primitives to use scaleU and scaleV
- Code formatting and cleaning
- ASDoc updates in comments
- Updated Bounds to ignore lights
- Fix to unproject (closes #446)
- Add wrapPanAngle to FirstPersonController
- Fix to Wireframe geomtry primitive properties and geometry updates
- Fix for runtime error when removing a lightpicker from a material with a shadow method
- Fix to GradientDiffuseMethod to stop material from disappearing when no lights are applied
- Get rid of compilation warnings in ViewVolume
- Fix for incorrect sorting with blended entities (Closes #605)
- Fix to Loader3D when automatically adding root objects to the scene from an AWD file
2 changes: 1 addition & 1 deletion src/away3d/Away3D.as
Expand Up @@ -11,6 +11,6 @@ package away3d

public static const MINOR_VERSION:uint = 1;

public static const REVISION:uint = 3;
public static const REVISION:uint = 4;
}
}

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