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Axoloti-1.0.11

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@JohannesTaelman JohannesTaelman released this 28 Aug 23:03
· 686 commits to master since this release

Important: backup your patches before upgrading, in case of undetected showstoppers, patched saved in 1.0.11 can not be opened in version 1.0.10

###Changes:

  • Improved object editor workflow, it is no longer required to close/open the editor while a patch is live, changes will propagate when the patch goes un-live.
  • Undo: a first implementation of undo is made, the downside is that it actually completely reloads the patch, making it a bit slow with big patches.
  • Improved USB-MIDI host stability.
  • Firmware flashing and entering sdcard-reader mode failed when a USB device was plugged in the USB host connector.
  • Improved graphics rendering performance, also solved the high cpu load on Mac
  • Random number generation is improved, making use of the on-chip true random number generator. For speed, it is not purely using the true random number generator, but I think it will be hard to detect patterns unless you're specifically looking.
  • When Axoloti Core is running a patch from flash memory, sdcard startup, or patch bank, the main screen will show which one is actually running. Pressing "connect" will no longer stop a running patch.

There is no need to update or re-install the runtime, it has not been changed since version 1.0.3.

Discussion:
http://community.axoloti.com/t/axoloti-release-1-0-11/2167