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A toolchain and compiler setup for the CMake build system that enables generating project files correctly, regardless of Visual Studio version, for the Xbox 360 platform

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CMake Xbox 360 Toolchain

A toolchain and compiler setup for the CMake build system that enables generating project files correctly, regardless of Visual Studio version, for the Xbox 360 platform.

Note

This project is no longer maintained and is not feature complete - it may not work correctly as it has not been used for an unknown length of time and there are no other backups that contain other features that I implemented at the time. There is a known issue with the ninja generator system that breaks the project files with one flag that, if I recall, was not overridable from CMake or command line which required pre-build scripts to overwrite the intermediate data.

Why?

While working on Xbox 360, the requirement for Visual Studio 2010 often lead to many issues, and due to my migration to desktop, I decided to write an Xbox 360 toolchain and scripts so that I could utilise my new development environment and use newer versions of the Visual Studio IDE with only the requirement being the Xbox 360 SDK.

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A toolchain and compiler setup for the CMake build system that enables generating project files correctly, regardless of Visual Studio version, for the Xbox 360 platform

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